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DustMod Entity Outline Script
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const int ATTACK_TYPE_IDLE = 0; | |
float lerp(float a, float b, float x) | |
{ | |
return a * (1.0 - x) + b * x; | |
} | |
class script : callback_base | |
{ | |
EntityOutliner defaults; | |
[text] EntityOutliner entity_outliner; | |
script() | |
{ | |
add_broadcast_receiver("EntityOutliner.update", this, "on_update"); | |
} | |
void on_update(string id, message@ msg) | |
{ | |
if(msg.get_int("defaults") == 1) | |
{ | |
entity_outliner.enabled = defaults.enabled; | |
entity_outliner.colour = defaults.colour; | |
entity_outliner.draw_double = defaults.draw_double; | |
entity_outliner.offset_x = defaults.offset_x; | |
entity_outliner.offset_y = defaults.offset_y; | |
} | |
else | |
{ | |
entity_outliner.enabled = msg.get_int("enabled") == 1; | |
entity_outliner.colour = uint(msg.get_int("colour")); | |
entity_outliner.draw_double = msg.get_int("draw_double") == 1; | |
entity_outliner.offset_x = msg.get_float("offset_x"); | |
entity_outliner.offset_y = msg.get_float("offset_y"); | |
} | |
} | |
void on_level_start() | |
{ | |
defaults = entity_outliner; | |
} | |
void step(int entities) | |
{ | |
if(entity_outliner.enabled) | |
entity_outliner.step(entities); | |
} | |
void draw(float sub_frame) | |
{ | |
if(entity_outliner.enabled) | |
entity_outliner.draw(sub_frame); | |
} | |
} | |
class EntityOutliner | |
{ | |
[text] bool enabled = true; | |
[colour,alpha] uint colour = 0xFFFFFFFF; | |
[text] bool draw_double = false; | |
[text] bool ignore_prisms = false; | |
[text] int apple_layer = 18; | |
[text] int apple_sublayer = 6; | |
[text] int enemy_layer = 18; | |
[text] int enemy_sublayer = 7; | |
[text] int player_layer = 18; | |
[text] int player_sublayer = 9; | |
[text] float offset_x = 2; | |
[text] float offset_y = -2; | |
array<controllable@> entity_list; | |
EntityOutliner() | |
{ | |
} | |
void step(int entities) | |
{ | |
entity_list.resize(0); | |
for(int i = 0; i < entities; i++) | |
{ | |
controllable@ c = entity_by_index(i).as_controllable(); | |
if(@c != null and c.life() > 0) | |
{ | |
dustman@ dm = c.as_dustman(); | |
if(dm !is null and dm.dead()) | |
continue; | |
if(ignore_prisms && c.type_name().substr(0, 14) == "enemy_tutorial") | |
continue; | |
entity_list.insertLast(c); | |
} | |
} | |
} | |
void draw(float sub_frame) | |
{ | |
for(uint count = entity_list.length(), i = 0; i < count; i++) | |
{ | |
controllable@ c = entity_list[i]; | |
sprites@ spr = c.get_sprites(); | |
string sprite_name; | |
uint frame; | |
float face; | |
if(c.attack_state() == ATTACK_TYPE_IDLE) | |
{ | |
sprite_name = c.sprite_index(); | |
frame = uint(c.state_timer()); | |
face = c.face(); | |
} | |
else | |
{ | |
sprite_name = c.attack_sprite_index(); | |
frame = uint(c.attack_timer()); | |
face = c.attack_face(); | |
} | |
frame = frame % spr.get_animation_length(sprite_name); | |
const float x = lerp(c.prev_x(), c.x(), sub_frame) + c.draw_offset_x(); | |
const float y = lerp(c.prev_y(), c.y(), sub_frame) + c.draw_offset_y(); | |
const string type_name = c.type_name(); | |
int layer, sublayer; | |
if(type_name == "hittable_apple") | |
{ | |
layer = apple_layer; | |
sublayer = apple_sublayer; | |
} | |
else if(type_name.substr(0, 5) == "dust_") | |
{ | |
layer = player_layer; | |
sublayer = player_sublayer; | |
} | |
else | |
{ | |
layer = enemy_layer; | |
sublayer = enemy_sublayer; | |
} | |
if(layer == -1 or sublayer == -1) | |
continue; | |
spr.draw_world( | |
layer, sublayer, | |
sprite_name, frame, 0, | |
x + offset_x, y + offset_y, | |
c.rotation(), c.scale() * face, c.scale(), colour); | |
if(draw_double) | |
{ | |
spr.draw_world( | |
layer, sublayer, | |
sprite_name, frame, 0, | |
x - offset_x, y - offset_y, | |
c.rotation(), c.scale() * face, c.scale(), colour); | |
} | |
} | |
} | |
} | |
class EntityOutlinerTrigger : trigger_base | |
{ | |
scripttrigger@ self; | |
[text] bool defaults = false; | |
[text] bool enabled = true; | |
[colour,alpha] uint colour = 0xFFFFFFFF; | |
[text] bool draw_double = false; | |
[text] float offset_x = 2; | |
[text] float offset_y = -2; | |
[text] bool only_once = false; | |
EntityOutlinerTrigger() | |
{ | |
} | |
void init(script@ s, scripttrigger@ self) | |
{ | |
@this.self = self; | |
} | |
void activate(controllable@ e) | |
{ | |
for(uint i = 0; i < num_cameras(); i++) | |
{ | |
entity@ player = controller_entity(i); | |
if(@player != null and e.is_same(player)) | |
{ | |
message@ msg = create_message(); | |
msg.set_int("defaults", defaults ? 1 : 0); | |
msg.set_int("enabled", enabled ? 1 : 0); | |
msg.set_int("colour", colour); | |
msg.set_int("draw_double", draw_double ? 1 : 0); | |
msg.set_float("offset_x", offset_x); | |
msg.set_float("offset_y", offset_y); | |
broadcast_message("EntityOutliner.update", msg); | |
if(only_once) | |
{ | |
get_scene().remove_entity(self.as_entity()); | |
} | |
return; | |
} | |
} | |
} | |
} |
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