This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <windows.h> | |
LRESULT CALLBACK WindowProcessMessages(HWND hwnd, UINT msg, WPARAM param, LPARAM lparam); | |
int WINAPI WinMain(HINSTANCE currentInstance, HINSTANCE previousInstance, PSTR cmdLine, INT cmdCount) { | |
// Register the window class | |
const char *CLASS_NAME = "myWin32WindowClass"; | |
WNDCLASS wc{}; | |
wc.hInstance = currentInstance; | |
wc.lpszClassName = CLASS_NAME; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@echo off | |
SET st3Path=C:\Program Files\Sublime Text 3\sublime_text.exe | |
rem add it for all file types | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st3Path%,0" /f | |
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st3Path% \"%%1\"" /f | |
rem add it for folders | |
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Example of how to write binary stuff in C++ | |
Illustrates some of the various quirks/annoyances | |
*/ | |
#include <iostream> | |
#include <fstream> | |
#include <string> | |
#include <vector> |