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@seanhenry
seanhenry / resign.sh
Last active April 24, 2024 09:14
Resign an ipa and change the build number
APPNAME=App
BUILDNUMBER=123
CERTIFICATE="iPhone Distribution"
cp "${APPNAME}.ipa" "${APPNAME}.zip"
mkdir contents || true
unzip "${APPNAME}.zip" -d contents
codesign -d --entitlements :Entitlements.plist "contents/Payload/${APPNAME}.app"
plutil -replace CFBundleVersion -string "${BUILDNUMBER}" "contents/Payload/${APPNAME}.app/Info.plist"
rm -r "contents/Payload/${APPNAME}.app/_CodeSignature"
@mono0926
mono0926 / commit_message_example.md
Last active September 18, 2024 07:52
[転載] gitにおけるコミットログ/メッセージ例文集100
@hilen
hilen / FLAnimatedImageView+SDWebImage.swift
Last active December 4, 2018 18:37
FLAnimatedImageView with SDWebImage
```
import Foundation
import FLAnimatedImage
import SDWebImage
import Kingfisher
/*
Add this repo(https://github.com/rs/SDWebImage) to your project
*/
extension FLAnimatedImageView {
@xavriley
xavriley / README.md
Last active December 30, 2023 12:17
Original NES Mario Theme for Sonic Pi

Making Chiptune Music using Sonic Pi v2.0

Warning: this might not work on a RaspberryPi yet

I was curious about making retro gaming sounds using Sonic Pi. A couple of months and a lot of Googling later, here's the original Mario Bros theme as it was heard on the NES console.

I'm (just about) old enough to remember rushing home from school to play this game at Philip Boucher's house, sitting cross-legged in front of the TV till my feet got pins and needles. Working out how to recreate it for Sonic Pi was a lot of fun!

Getting the sounds of the NES chip