This is inspired by A half-hour to learn Rust and Zig in 30 minutes.
Your first Go program as a classical "Hello World" is pretty simple:
First we create a workspace for our project:
#!/usr/bin/env python3 | |
# | |
# Extract the ticket's id from the branch name and add it | |
# to the commit message. Adapted from: | |
# https://andy-carter.com/blog/automating-git-commit-messages-with-git-hooks | |
# Parameters are explained here: | |
# https://git-scm.com/docs/githooks#_prepare_commit_msg | |
import re | |
import sys |
Android Emulator (ARM64) on EC2 - 2022 | |
--------------------------------------- | |
1. Launch EC2 ARM based Instance (a1.metal / a1.2xlarge): (16 Gb RAM, 32Gb Disk), Ubuntu Server 22.04 LTS (HVM) ARM x64 | |
2. sudo apt update && sudo apt upgrade | |
3. sudo apt install default-jdk python3-pip repo python-is-python3 unzip libpcre2-dev adb | |
4. wget https://dl.google.com/android/repository/commandlinetools-linux-8512546_latest.zip | |
5. unzip commandlinetools-linux-8512546_latest.zip -d android-sdk | |
6. sudo mv android-sdk /opt/ | |
7. mkdir /opt/android-sdk/cmdline-tools/latest | |
8. mv /opt/android-sdk/cmdline-tools/* /opt/android-sdk/cmdline-tools/latest (ignore the error) |
This is inspired by A half-hour to learn Rust and Zig in 30 minutes.
Your first Go program as a classical "Hello World" is pretty simple:
First we create a workspace for our project:
Description | V3 | V4 |
---|---|---|
Entry point - optional unless you have a custom GlideModule | Glide | GlideApp |
Bitmap transformations | bitmapTransform() |
transform() |
Release bitmap | Glide.clear() | GlideApp.with(context).clear() |
Custom animations | animate(android.R.anim.fade_in) | transition(GenericTransitionOptions.with(android.R.anim.fade_in)) |
Request builder | DrawableRequestBuilder<CustomModel> |
RequestBuilder<Drawable> |
Request builder | DrawableRequestBuilder<String> |
RequestBuilder<Drawable> |
package com.pixite.fragment.widget; | |
import android.content.res.Resources; | |
import android.graphics.Canvas; | |
import android.graphics.ColorFilter; | |
import android.graphics.Rect; | |
import android.graphics.drawable.Drawable; | |
import android.graphics.drawable.Drawable.Callback; | |
import android.view.Gravity; |
<?xml version="1.0" encoding="utf-8"?> | |
<!-- | |
Copyright (C) 2015 The Android Open Source Project | |
Licensed under the Apache License, Version 2.0 (the "License"); | |
you may not use this file except in compliance with the License. | |
You may obtain a copy of the License at | |
http://www.apache.org/licenses/LICENSE-2.0 |
/** | |
* Show the activity over the lockscreen and wake up the device. If you launched the app manually | |
* both of these conditions are already true. If you deployed from the IDE, however, this will | |
* save you from hundreds of power button presses and pattern swiping per day! | |
*/ | |
public static void riseAndShine(Activity activity) { | |
activity.getWindow().addFlags(FLAG_SHOW_WHEN_LOCKED); | |
PowerManager power = (PowerManager) activity.getSystemService(POWER_SERVICE); | |
PowerManager.WakeLock lock = |
#!/bin/bash | |
# License for any modification to the original (linked below): | |
# ---------------------------------------------------------------------------- | |
# "THE BEER-WARE LICENSE" (Revision 42): | |
# Sebastiano Poggi wrote this file. As long as you retain this notice you | |
# can do whatever you want with this stuff. If we meet some day, and you think | |
# this stuff is worth it, you can buy me a beer in return. | |
# ---------------------------------------------------------------------------- | |
prefix=${1-"drawable"} | |
buckets=( mdpi hdpi xhdpi xxhdpi xxxhdpi ) |
// This hack works with com.android.tools.build:gradle:0.2, won't work in later version without modification | |
apply plugin: 'android' | |
targetCompatibility = 1.6 | |
sourceCompatibility = 1.6 | |
android { | |
target = 'android-14' |