One of the natural tensions that comes up whenever new tools and media are introduced is that between the old forms and content and what's enabled now. The same way that the first movies were filmed plays and the first online newspapers digital reprints, it takes time to break out of our old expectations and embrace new media on its own terms.
"Storytelling" gets thrown around a lot when people are talking about technology—many times in ways that make real storytellers cringe—but at least part of what we read into that is that there's something new and interesting in the forms technology enables.
These resources are meant to provide some evocative starting points and examples for thinking about what it meanst to tell a story and how that might be able to change with some of the technologies we're exploring in DGMD S-15.
- John Stearns's list, "The Best Online Storytelling and Journalism of 2014"
- Glen Chiacchieri's annotation of Eyes on the Prize
- The New York Times's "Snowfall"
- Mail Chimp's 2013 annual report
- Nicky Case's "The Coming Out Simulator"
- Tadhg Kelly's "Stories, Structure, Abstraction, and Games"
- Ira Glass on Storytelling
- David Foster Wallace on the future of fiction in the information age
- Scott McCloud and Chimamanda Ngozi Adichie on storytelling
- David Isay on StoryCorps as well as his seven most memorable StoryCorps stories
- Kurt Vonnegut on the shapes of stories