Created
August 28, 2016 23:05
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wavy thing
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// by davey aka @beesandbombs | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { | |
if (p < 0.5) | |
return 0.5 * pow(2*p, g); | |
else | |
return 1 - 0.5 * pow(2*(1 - p), g); | |
} | |
float mn = .5*sqrt(3); | |
void setup() { | |
setup_(); | |
result = new int[width*height][3]; | |
} | |
void draw() { | |
if (!recording) { | |
t = mouseX*1.0/width; | |
c = mouseY*1.0/height; | |
if (mousePressed) | |
println(c); | |
draw_(); | |
} else { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
c = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
draw_(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | | |
int(result[i][0]*1.0/samplesPerFrame) << 16 | | |
int(result[i][1]*1.0/samplesPerFrame) << 8 | | |
int(result[i][2]*1.0/samplesPerFrame); | |
updatePixels(); | |
saveFrame("f###.gif"); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
} | |
////////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 8; | |
int numFrames = 100; | |
float shutterAngle = .5; | |
boolean recording = false; | |
void setup_() { | |
size(640, 600, P3D); | |
smooth(8); | |
ortho(); | |
rectMode(CENTER); | |
fill(32); | |
noStroke(); | |
} | |
float x, y, tt; | |
int N = 7; | |
float l = 22; | |
color c3 = #82bbb5, c2 = #3f5484, c1 = #e7e5b0; | |
void column(float h) { | |
fill(c1); | |
pushMatrix(); | |
translate(0, 0, l/2); | |
rect(0, 0, l, h); | |
popMatrix(); | |
pushMatrix(); | |
translate(0, 0, -l/2); | |
rect(0, 0, l, h); | |
popMatrix(); | |
fill(c2); | |
pushMatrix(); | |
rotateY(HALF_PI); | |
translate(0, 0, l/2); | |
rect(0, 0, l, h); | |
popMatrix(); | |
pushMatrix(); | |
rotateY(-HALF_PI); | |
translate(0, 0, l/2); | |
rect(0, 0, l, h); | |
popMatrix(); | |
fill(c3); | |
pushMatrix(); | |
translate(0, h/2, 0); | |
rotateX(HALF_PI); | |
rect(0, 0, l, l); | |
popMatrix(); | |
pushMatrix(); | |
translate(0, -h/2, 0); | |
rotateX(HALF_PI); | |
rect(0, 0, l, l); | |
popMatrix(); | |
} | |
void draw_() { | |
background(250); | |
pushMatrix(); | |
translate(width/2, height/2); | |
rotateX(-atan(sqrt(.5))); | |
rotateY(QUARTER_PI); | |
for (int i=-N; i<=N; i++) { | |
for (int j=-N; j<=N; j++) { | |
pushMatrix(); | |
translate(i*l*.99, 0, j*l*.99); | |
column(map(cos(TWO_PI*t - .064*sq(dist(i,j,0,0))),1,-1,80,280)); | |
popMatrix(); | |
} | |
} | |
popMatrix(); | |
} |
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