Skip to content

Instantly share code, notes, and snippets.

View angelsalascalvo's full-sized avatar
💡

Angel Salas Calvo angelsalascalvo

💡
View GitHub Profile
@yasirkula
yasirkula / SceneViewUIObjectPickerContextWindow.cs
Last active September 10, 2024 09:58
Select the UI object under the cursor via right click in Unity's Scene window
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
#if UNITY_2021_2_OR_NEWER
using PrefabStage = UnityEditor.SceneManagement.PrefabStage;
using PrefabStageUtility = UnityEditor.SceneManagement.PrefabStageUtility;
@SupaHam
SupaHam / mongo_registry.go
Created November 6, 2020 23:17
mongo-go-driver UUID decoder & encoder for Golang
// This is a value (de|en)coder for the github.com/google/uuid UUID type. For best experience, register
// mongoRegistry to mongo client instance via options, e.g.
// clientOptions := options.Client().SetRegistry(mongoRegistry)
//
// Only BSON binary subtype 0x04 is supported.
//
// Use as you please
package repository
import (
/**
* This Google Sheets script keeps data in the specified column sorted any time
* the data changes.
*
* After much research, there wasn't an easy way to automatically keep a column
* sorted in Google Sheets, and creating a second sheet to act as a "view" to
* my primary one in order to achieve that was not an option. Instead, I
* created a script that watches for when a cell is edited and triggers
* an auto sort.
*
@aVolpe
aVolpe / Vibration.cs
Created October 16, 2014 02:45
Vibration for Unity3d with Android native Call, with fallback to Handlheld.Vibrate()
using UnityEngine;
using System.Collections;
public static class Vibration
{
#if UNITY_ANDROID && !UNITY_EDITOR
public static AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
public static AndroidJavaObject currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
public static AndroidJavaObject vibrator = currentActivity.Call<AndroidJavaObject>("getSystemService", "vibrator");