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@BennettSmith
BennettSmith / ..build-protbuf-2.5.0.md
Last active October 15, 2022 18:41
Script used to build Google Protobuf 2.5.0 for use with Xcode 5 / iOS 7. Builds all supported architectures and produces a universal binary static library.

Google Protobuf 2.5.0 - Mac OS X and iOS Support

The script in this gist will help you buid the Google Protobuf library for use with Mac OS X and iOS. Other methods (such as homebrew or direct compilation) have issues that prevent their use. The libraries built by this script are universal and support all iOS device architectures including the simluator.

Get the Script

The easiest way to use this script is to simply clone the gist onto your

@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n