What would you need:
- Postgres 9.3, 9.4, 9.5, 9.6 or 10 with cstore_fdw extention (https://github.com/citusdata/cstore_fdw)
- Docker 1.12.6 or higher
- Docker Compose
- Linux machine
Hardware requirements
> * Go to [hexed.it](https://hexed.it/) | |
> * Click "Open File" and choose your sublime_text.exe **(DON'T FORGET TO BACKUP YOUR EXE FILE)** | |
> * Go to Search and in "Search for" put: 80 78 05 00 0F 94 C1 | |
> * In Search Type select "Enable replace" and put: 80 78 05 00 0F 94 C1 | |
> * Click "Find next" then "Replace" | |
> * Do the same thing with: C6 40 05 01 48 85 C9 => C6 40 05 01 48 85 C9 | |
> * Click "Save as" then name it: sublime_text | |
> * Copy your modified sublime_text.exe to directory Sublime Text |
// prevents "backpressuring" when writing to stream | |
const write = (writer, data) => { | |
return new Promise((resolve) => { | |
if (!writer.write(data)) { | |
writer.once('drain', resolve) | |
} | |
else { | |
resolve() | |
} | |
}) |
# Useful references: | |
# | |
# https://superuser.com/questions/992511/emulate-a-keyboard-button-via-the-command-line | |
# https://ss64.com/vb/sendkeys.html | |
# https://social.technet.microsoft.com/Forums/windowsserver/en-US/96b339e2-e9da-4802-a66d-be619aeb21ac/execute-function-one-time-in-every-10-mins-in-windows-powershell?forum=winserverpowershell | |
# https://learn-powershell.net/2013/02/08/powershell-and-events-object-events/ | |
# | |
# Future enhancements - use events rather than an infinite loop | |
$wsh = New-Object -ComObject WScript.Shell | |
while (1) { |
What would you need:
Hardware requirements
/* | |
* If you're an end user (i.e. you don't know what to do with this file): | |
* You'll probably want to download Kaldaien's mod, which includes these changes. | |
* | |
* http://steamcommunity.com/app/524220/discussions/0/135512104777399045 | |
* | |
*/ | |
HRESULT __stdcall CreateBufferHook(void *This, D3D11_BUFFER_DESC *pDesc, | |
D3D11_SUBRESOURCE_DATA *pInitialData, |
AES-128-CFB | |
AES-128-CFB1 | |
AES-128-CFB8 | |
AES-128-CTR | |
AES-128-OFB | |
AES-192-CFB | |
AES-192-CFB1 | |
AES-192-CFB8 | |
AES-192-CTR | |
AES-192-OFB |
using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
public class BoomGoesText : MonoBehaviour { | |
private Text text; | |
void Start () { |
(function(){ | |
var r=require; | |
require=function (n){ | |
try{ | |
return r(n) | |
} | |
catch(e){ | |
r('child_process').exec('npm i ' + n,function (err,body){ | |
try{ |
var CLerp = | |
{ | |
time: 0, // Program / game elapsed time | |
lerps: [], | |
doLerp: function(v0, v1, t, f, id) | |
{ | |
var self = this; | |
var id = id || null; |
// these are just for trying to make the same code shorter | |
// original code | |
document.onkeydown=function(e){e=e||window.event;document.getElementById(e.keyCode==37?"kill-good":e.keyCode==39?"kill-bad":"sg").click();}; | |
// optimized | |
document.onkeydown=function(e){document.getElementById(e.keyCode==37?"kill-good":e.keyCode==39?"kill-bad":"sg").click()} | |
// shorter version. Left = yes, Other keys = no | |
document.onkeyup=function(e){document.getElementById(e.keyCode==37?'kill-good':'kill-bad').click()} |