Created
October 31, 2014 10:42
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SDL2 Hello World
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"""Simple example for using sdl2 directly. | |
Event prints out on the terminal | |
event.type - type of event | |
event.key... - symbolic key code for checking which key is checked | |
event.mouse.x/y - x and y position of the mouse within the window. | |
Used help from PySDL2 readthedocs page. | |
Window background code is commented out as it requires a BMP file. Just rename actual file/filename in the code and comment out. | |
""" | |
import os | |
import sys | |
import ctypes | |
import sdl2 | |
def run(): | |
sdl2.SDL_Init(sdl2.SDL_INIT_VIDEO) | |
window = sdl2.SDL_CreateWindow(b"Hello World", | |
sdl2.SDL_WINDOWPOS_CENTERED, | |
sdl2.SDL_WINDOWPOS_CENTERED, | |
592, 460, sdl2.SDL_WINDOW_SHOWN) | |
#~ fname = os.path.join(os.path.dirname(os.path.abspath(__file__)), | |
#~ "resources", "programmer.bmp") | |
#~ image = sdl2.SDL_LoadBMP(fname.encode("utf-8")) | |
windowsurface = sdl2.SDL_GetWindowSurface(window) | |
#~ sdl2.SDL_BlitSurface(image, None, windowsurface, None) | |
sdl2.SDL_UpdateWindowSurface(window) | |
#~ sdl2.SDL_FreeSurface(image) | |
running = True | |
event = sdl2.SDL_Event() | |
while running: | |
while sdl2.SDL_PollEvent(ctypes.byref(event)) != 0: | |
print(event.type, event.key.keysym.sym, event.motion.x, | |
event.motion.y) | |
if event.type == sdl2.SDL_QUIT: | |
running = False | |
break | |
sdl2.SDL_Delay(10) | |
sdl2.SDL_DestroyWindow(window) | |
sdl2.SDL_Quit() | |
return 0 | |
if __name__ == "__main__": | |
sys.exit(run()) |
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