This assumes that you have brew and git already.
# If you want all as one command:
brew install pkg-config gtk+3 libxml2 autoconf libtool automake && git clone git://git.tuxfamily.org/gitroot/gtkatlantic/gtkatlantic.git/ gtkatlantic && cd gtkatlantic && sed -i '' 's/libtool/glibtool/g' autogen.sh && ./autogen.sh && make && make install
First, install all of the things that we need to build it:
brew install pkg-config gtk+3 libxml2 autoconf libtool automake
Then we clone the repository and cd into the directory
git clone git://git.tuxfamily.org/gitroot/gtkatlantic/gtkatlantic.git/ gtkatlantic && cd gtkatlantic
Now we edit the autogen.sh
file. Replace all instances of libtool with glibtool.
sed -i '' 's/libtool/glibtool/g' autogen.sh
Then we build and install GTKAtlantic:
./autogen.sh && make && make install
Now you can run gtkatlantic
in a terminal and it will open :D
Thanks for sharing this. I was able to compile successfully, but when I try to run it the game crashes any time it tries to load image assets.