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Last active November 25, 2020 14:42
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ShestakUI\Modules\Skins\Blizzard\TradeSkill.lua
local T, C, L, _ = unpack(select(2, ...))
if C.skins.blizzard_frames ~= true then return end
----------------------------------------------------------------------------------------
-- TradeSkillUI skin
----------------------------------------------------------------------------------------
local function LoadSkin()
TradeSkillFrame:StripTextures(true)
TradeSkillFrame.RecipeInset:StripTextures()
TradeSkillFrame.DetailsInset:StripTextures()
TradeSkillFrame.DetailsFrame.Background:Hide()
TradeSkillFramePortrait:SetAlpha(0)
TradeSkillFrame.RecipeList.LearnedTab:StripTextures()
TradeSkillFrame.RecipeList.UnlearnedTab:StripTextures()
TradeSkillFrame:SetTemplate("Transparent")
TradeSkillFrame.RankFrame:StripTextures()
TradeSkillFrame.RankFrame:CreateBackdrop("Overlay")
TradeSkillFrame.RankFrame:SetStatusBarTexture(C.media.texture)
TradeSkillFrame.FilterButton:StripTextures(true)
TradeSkillFrame.FilterButton:SkinButton(true)
TradeSkillFrame.DetailsFrame.CreateButton:SkinButton(true)
TradeSkillFrame.DetailsFrame.CreateAllButton:SkinButton(true)
TradeSkillFrame.DetailsFrame.ExitButton:SkinButton(true)
TradeSkillFrame.LinkToButton:GetNormalTexture():SetTexCoord(0.25, 0.7, 0.37, 0.75)
TradeSkillFrame.LinkToButton:GetPushedTexture():SetTexCoord(0.25, 0.7, 0.45, 0.8)
TradeSkillFrame.LinkToButton:GetHighlightTexture():Kill()
TradeSkillFrame.LinkToButton:CreateBackdrop("Overlay")
TradeSkillFrame.LinkToButton:SetSize(17, 14)
TradeSkillFrame.LinkToButton:SetPoint("BOTTOMRIGHT", TradeSkillFrame.FilterButton, "TOPRIGHT", -2, 4)
T.SkinEditBox(TradeSkillFrame.SearchBox, TradeSkillFrame.SearchBox:GetWidth() + 5, TradeSkillFrame.SearchBox:GetHeight() - 2)
TradeSkillFrame.SearchBox:ClearAllPoints()
TradeSkillFrame.SearchBox:SetPoint("RIGHT", TradeSkillFrame.FilterButton, "LEFT", -5, 0)
T.SkinEditBox(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox, nil, TradeSkillFrame.DetailsFrame.CreateMultipleInputBox:GetHeight() - 2)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox:DisableDrawLayer("BACKGROUND")
T.SkinNextPrevButton(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.DecrementButton, true)
T.SkinNextPrevButton(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.IncrementButton)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.IncrementButton:SetPoint("LEFT", TradeSkillFrame.DetailsFrame.CreateMultipleInputBox, "RIGHT", 5, 0)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.IncrementButton:SetSize(22, 22)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.DecrementButton:SetSize(22, 22)
TradeSkillFrame.DetailsFrame.ExitButton:SetPoint("TOPRIGHT", TradeSkillFrame.DetailsFrame, "BOTTOMRIGHT", 28, -3)
T.SkinCloseButton(TradeSkillFrameCloseButton)
T.SkinScrollBar(TradeSkillFrame.RecipeList.scrollBar)
T.SkinScrollBar(TradeSkillFrame.DetailsFrame.ScrollBar)
hooksecurefunc(TradeSkillFrame.DetailsFrame, "RefreshDisplay", function()
local ResultIcon = TradeSkillFrame.DetailsFrame.Contents.ResultIcon
ResultIcon:SetTemplate("Default")
if ResultIcon:GetNormalTexture() then
ResultIcon:GetNormalTexture():SetTexCoord(0.1, 0.9, 0.1, 0.9)
ResultIcon:GetNormalTexture():ClearAllPoints()
ResultIcon:GetNormalTexture():SetPoint("TOPLEFT", 2, -2)
ResultIcon:GetNormalTexture():SetPoint("BOTTOMRIGHT", -2, 2)
end
ResultIcon.ResultBorder:SetTexture(nil)
ResultIcon.IconBorder:SetTexture(nil)
for i = 1, #TradeSkillFrame.DetailsFrame.Contents.Reagents do
local button = TradeSkillFrame.DetailsFrame.Contents.Reagents[i]
local icon = button.Icon
local count = button.Count
icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
icon:SetDrawLayer("OVERLAY")
if not icon.backdrop then
icon.backdrop = CreateFrame("Frame", nil, button)
icon.backdrop:SetFrameStrata("BACKGROUND")
icon.backdrop:SetTemplate("Default")
icon.backdrop:SetPoint("TOPLEFT", button, "TOPLEFT", 1, -1)
icon.backdrop:SetPoint("BOTTOMRIGHT", button, "BOTTOMLEFT", 42, 1)
end
icon:SetParent(icon.backdrop)
icon:SetPoint("TOPLEFT", icon.backdrop, "TOPLEFT", 2, -2)
icon:SetPoint("BOTTOMRIGHT", icon.backdrop, "BOTTOMRIGHT", -2, 2)
count:SetFont(C.media.normal_font, 12, "OUTLINE")
count:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", 2, -2)
count:SetDrawLayer("OVERLAY")
button.NameFrame:Kill()
end
for i = 1, #TradeSkillFrame.DetailsFrame.Contents.OptionalReagents do
local button = TradeSkillFrame.DetailsFrame.Contents.OptionalReagents[i]
local icon = button.Icon
icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
icon:SetDrawLayer("OVERLAY")
if not icon.backdrop then
icon.backdrop = CreateFrame("Frame", nil, button)
icon.backdrop:SetFrameStrata("BACKGROUND")
icon.backdrop:SetTemplate("Default")
icon.backdrop:SetPoint("TOPLEFT", button, "TOPLEFT", 1, -1)
icon.backdrop:SetPoint("BOTTOMRIGHT", button, "BOTTOMLEFT", 42, 1)
end
icon:SetParent(icon.backdrop)
icon:SetPoint("TOPLEFT", icon.backdrop, "TOPLEFT", 2, -2)
icon:SetPoint("BOTTOMRIGHT", icon.backdrop, "BOTTOMRIGHT", -2, 2)
button.SocketGlow:SetAtlas(nil)
button.SocketGlow:SetColorTexture(0, 1, 0)
button.SocketGlow:SetInside(icon.backdrop)
button.SelectedTexture:SetAtlas(nil)
button.SelectedTexture:SetColorTexture(0.9, 0.8, 0.1)
button.SelectedTexture:SetOutside(icon.backdrop)
button.NameFrame:Kill()
end
end)
local function SkinSkillRankBar(self, _, tradeSkillInfo)
if tradeSkillInfo.hasProgressBar then
local bar = self.SubSkillRankBar
if not bar.backdrop then
bar:StripTextures()
bar:CreateBackdrop("Overlay")
bar:SetStatusBarTexture(C.media.texture)
bar:SetHeight(10)
end
end
end
hooksecurefunc(TradeSkillFrame.RecipeList, "Refresh", function()
for _, button in ipairs(TradeSkillFrame.RecipeList.buttons) do
if not button.skin then
hooksecurefunc(button, "SetUpHeader", SkinSkillRankBar)
button.skin = true
end
end
end)
hooksecurefunc(TradeSkillFrame.RecipeList, "RefreshDisplay", function(self)
for i = 1, #self.buttons do
local tradeSkillButton = self.buttons[i]
if not tradeSkillButton._auroraSkinned then
T.SkinExpandOrCollapse(tradeSkillButton)
tradeSkillButton._auroraSkinned = true
end
tradeSkillButton:SetHighlightTexture("")
end
end)
-- Guild Crafters
TradeSkillFrame.DetailsFrame.GuildFrame:StripTextures()
TradeSkillFrame.DetailsFrame.GuildFrame:SetTemplate("Transparent")
TradeSkillFrame.DetailsFrame.GuildFrame.Container:StripTextures()
TradeSkillFrame.DetailsFrame.GuildFrame.Container:SetTemplate("Transparent")
TradeSkillFrame.DetailsFrame.ViewGuildCraftersButton:SkinButton(true)
T.SkinCloseButton(TradeSkillFrame.DetailsFrame.GuildFrame.CloseButton)
T.SkinScrollBar(TradeSkillFrameScrollFrame.scrollBar)
if Auctionator_Search then
Auctionator_Search:SkinButton(true)
end
-- OptionalReagents
local OptionalReagents = TradeSkillFrame.OptionalReagentList
-- /run TradeSkillFrame.OptionalReagentList:Show()
OptionalReagents:StripTextures()
OptionalReagents:CreateBackdrop("Transparent")
OptionalReagents.backdrop:SetPoint("TOPLEFT", 2, 2)
OptionalReagents:SetFrameLevel(520)
OptionalReagents.ScrollList:StripTextures()
T.SkinCheckBox(OptionalReagents.HideUnownedButton, 22)
OptionalReagents.HideUnownedButton:SetPoint("TOPLEFT", 3, -4)
T.SkinScrollBar(OptionalReagents.ScrollList.ScrollFrame.scrollBar)
OptionalReagents.CloseButton:SkinButton()
hooksecurefunc(OptionalReagents, "Show", function()
for _, button in pairs(TradeSkillFrame.OptionalReagentList.ScrollList.ScrollFrame.buttons) do
if button.backdrop then return end
button:DisableDrawLayer("ARTWORK")
-- button:StyleButton()
button.NameFrame:Kill()
button:CreateBackdrop("Default")
button.backdrop:SetPoint("TOPLEFT", button.Icon, -2, 2)
button.backdrop:SetPoint("BOTTOMRIGHT", button.Icon, 2, -2)
button.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
button.Icon:SetSize(32, 32)
button.Icon:ClearAllPoints()
button.Icon:SetPoint("TOPLEFT", button, "TOPLEFT", 3, -3)
-- button.bg = CreateFrame("Frame", nil, button)
-- button.bg:CreateBackdrop("Overlay")
-- button.bg:SetFrameLevel(button:GetFrameLevel() - 1)
-- button.bg:SetPoint("TOPLEFT", -2, 2)
-- button.bg:SetPoint("BOTTOMRIGHT", -4, 6)
end
end)
end
T.SkinFuncs["Blizzard_TradeSkillUI"] = LoadSkin
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