Created
June 24, 2021 07:57
-
-
Save TobiasPott/658d35a24fd827e2de1bb0fc062da865 to your computer and use it in GitHub Desktop.
Visual Studio Custom Unity Code Snippets
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8" ?> | |
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet"> | |
<CodeSnippet Format="1.0.0"> | |
<Header> | |
<Title>propcached</Title> | |
<Shortcut>propcached</Shortcut> | |
<Description>Code snippet for a cached property and backing field in Unity behaviour code</Description> | |
<Author>Tobias Pott</Author> | |
<SnippetTypes> | |
<SnippetType>Expansion</SnippetType> | |
</SnippetTypes> | |
</Header> | |
<Snippet> | |
<Declarations> | |
<Literal> | |
<ID>type</ID> | |
<ToolTip>Property type</ToolTip> | |
<Default>object</Default> | |
</Literal> | |
<Literal> | |
<ID>property</ID> | |
<ToolTip>Property name</ToolTip> | |
<Default>MyProperty</Default> | |
</Literal> | |
<Literal> | |
<ID>field</ID> | |
<ToolTip>The variable backing this property</ToolTip> | |
<Default>_myPropertyField</Default> | |
</Literal> | |
</Declarations> | |
<Code Language="csharp"><![CDATA[private $type$ $field$; | |
public $type$ $property$ | |
{ | |
get | |
{ | |
if ($field$ == null) | |
$field$ = this.GetComponent<$type$>(); | |
return $field$; | |
} | |
} | |
$end$]]> | |
</Code> | |
</Snippet> | |
</CodeSnippet> | |
</CodeSnippets> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment