Created
December 20, 2023 21:00
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Change desk lamp color if you pickup a weapon with less than 30% ammo in CS2
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import type { GameState, Weapons, Weapon, WeaponSlotType } from "npm:csgo-gsi-types"; | |
import Fastify from "npm:fastify"; | |
import { | |
useAsyncState, | |
useNewLight, | |
colors | |
} from "reactive-home"; | |
declare module 'csgo-gsi-types' { | |
export interface Player { | |
weapons?: Weapons; | |
} | |
export interface Weapon { | |
ammo_clip?: number; | |
ammo_clip_max?: number; | |
state: "active" | "holstered" | |
} | |
} | |
const fastify = Fastify(); | |
const deskLamp = useNewLight(await useAsyncState('light.0xdc8e95fffee16f80')) | |
let lastEvent: GameState | null = null; | |
let lastEventTime: null | Date = null; | |
fastify.post<{ Body: GameState }>("/", (req, reply) => { | |
lastEvent = req.body; | |
lastEventTime = new Date(); | |
reply.code(200).send(""); | |
if (lastEvent.player?.weapons) { | |
for (const weaponKey in lastEvent.player.weapons) { | |
const weapon = lastEvent.player.weapons[weaponKey as WeaponSlotType]; | |
if (weapon?.state === 'active' && weapon?.ammo_clip !== undefined && weapon?.ammo_clip_max !== undefined) { | |
if ((weapon.ammo_clip / weapon.ammo_clip_max) <= 0.30) { | |
deskLamp.rgbColor = colors.yellow; | |
return | |
} | |
} | |
} | |
} | |
deskLamp.rgbColor = [255, 39, 208]; | |
}); | |
fastify.get("/lastEvent", () => { | |
return lastEvent | |
? JSON.stringify({ lastEvent, lastEventTime }, null, 4) | |
: lastEvent; | |
}); | |
await fastify.listen({ port: 9999, host: "0.0.0.0" }); |
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