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@unixzii
unixzii / ContentView.swift
Last active March 30, 2024 08:36
GPU particle system using Metal.
import SwiftUI
struct SmashableView: NSViewRepresentable {
typealias NSViewType = _SmashableNSView
let text: String
class _SmashableNSView: NSView {
@SizableShrimp
SizableShrimp / README.md
Last active July 21, 2024 12:25
How to setup shading with Minecraft Forge

How to setup shading with Minecraft Forge

Shading is the concept of packing external dependencies inside your jar so that they exist in production. Without this, using external libraries would produce ClassNotFoundExceptions when you run your mod jar outside of an IDE. This guide explains how to setup shading through Gradle.

Assumptions

This guide assumes that:

  • You are on ForgeGradle 5 or higher
  • You are on Gradle 7.0 or higher
@marcgeld
marcgeld / psRandomAlphaNumeric.ps1
Created April 5, 2017 13:05
Powershell: Generate a random Alphanumeric string
# Generate a random Alphanumeric string
Function Get-RandomAlphanumericString {
[CmdletBinding()]
Param (
[int] $length = 8
)
Begin{
@mlen
mlen / flac2alac
Last active August 21, 2024 07:58
FLAC to ALAC converter. Requires Mac OS X and `flac` binary installed (ie. via Homebrew: `brew install flac`).
#!/usr/bin/env bash
set -e
convert_to_alac() {
flac="$1"
aiff="${flac%.*}.aiff"
alac="${flac%.*}.m4a"
flac -s -d --force-aiff-format -o "$aiff" "$flac"
afconvert -f m4af -d alac "$aiff" "$alac"