Created
May 31, 2014 22:59
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Bitmap object placement filterscript
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#include <a_samp> | |
#include <MapAndreas> // - | |
#include <easybmp> // - | |
#include <YSI\y_iterate> // - | |
#include <virtualcanvas> // - https://gist.github.com/Southclaw/9dc3e084370e6998ec08 | |
#include <streamer> // - | |
#include <formatex> // - | |
#pragma dynamic 64000 | |
#define FILENAME "./scriptfiles/txmap/basic_small.bmp" | |
enum | |
{ | |
E_ROADS, // roads | |
E_SHRUB_S, // small shrubs | |
E_SHRUB_C, // country shrubs | |
E_SHRUB_L, // lighter shrubs | |
E_SHRUB_D, // desert shrubs | |
E_WATER // water | |
} | |
static | |
obj_arr_E_ROADS[]= | |
{ | |
18862, | |
647, | |
692, | |
759, | |
760, | |
762, | |
800, | |
801, | |
802, | |
803, | |
804, | |
805, | |
806, | |
807, | |
808, | |
809, | |
810, | |
811, | |
812, | |
813, | |
814, | |
815, | |
816, | |
818, | |
819, | |
820, | |
821, | |
822, | |
823, | |
824, | |
825, | |
826, | |
827 | |
}, | |
obj_arr_E_SHRUB_S[]= | |
{ | |
647, | |
692, | |
759, | |
760, | |
762, | |
800, | |
801, | |
802, | |
803, | |
804, | |
805, | |
806, | |
807, | |
808, | |
809, | |
810, | |
811, | |
812, | |
813, | |
814, | |
815, | |
816, | |
818, | |
819, | |
820, | |
821, | |
822, | |
823, | |
824, | |
825, | |
826, | |
827 | |
}, | |
obj_arr_E_SHRUB_C[]= | |
{ | |
654, | |
655, | |
656, | |
657, | |
658, | |
659, | |
660, | |
661 | |
}, | |
obj_arr_E_SHRUB_L[]= | |
{ | |
647, | |
692, | |
759, | |
760, | |
762, | |
800, | |
801, | |
802, | |
803, | |
804, | |
805, | |
806, | |
807, | |
808, | |
809, | |
810, | |
811, | |
812, | |
813, | |
814, | |
815, | |
816, | |
818, | |
819, | |
820, | |
821, | |
822, | |
823, | |
824, | |
825, | |
826, | |
827 | |
}, | |
obj_arr_E_SHRUB_D[]= | |
{ | |
647, | |
692, | |
759, | |
760, | |
762, | |
800, | |
801, | |
802, | |
803, | |
804, | |
805, | |
806, | |
807, | |
808, | |
809, | |
810, | |
811, | |
812, | |
813, | |
814, | |
815, | |
816, | |
818, | |
819, | |
820, | |
821, | |
822, | |
823, | |
824, | |
825, | |
826, | |
827 | |
}, | |
obj_arr_E_WATER[]= | |
{ | |
1243, | |
1243 | |
}; | |
static | |
VirtualCanvas:vc, | |
res_x, | |
res_y; | |
public OnFilterScriptInit() | |
{ | |
MapAndreas_Init(MAP_ANDREAS_MODE_FULL); | |
FImageOpen(FILENAME); | |
res_x = GetImageWidth(FILENAME); | |
res_y = GetImageHeight(FILENAME); | |
vc = CreateVirtualCanvas(-3000, 3000, 3000.0, -3000.0, res_x, res_y); | |
_ProcessBitmapLoop(); | |
print("Task complete."); | |
return 1; | |
} | |
_ProcessBitmapLoop() | |
{ | |
for(new i; i < res_x; i++) | |
{ | |
for(new j; j < res_y; j++) | |
{ | |
_ProcessPixel(i, j); | |
} | |
} | |
} | |
_ProcessPixel(pix_x, pix_y) | |
{ | |
new | |
Float:pos_x, | |
Float:pos_y, | |
Float:pos_z, | |
pix_r, | |
pix_g, | |
pix_b, | |
rgba; | |
pix_r = FGetImageRAtPos(pix_x, pix_y); | |
pix_g = FGetImageGAtPos(pix_x, pix_y); | |
pix_b = FGetImageBAtPos(pix_x, pix_y); | |
rgba = (pix_r<<24 | pix_g<<16 | pix_b<<8 | 0xFF); | |
// If the pixel is white, skip. | |
if(rgba == 0xFFFFFFFF) | |
return 0; | |
GetVirtualCanvasPos(vc, pix_x, pix_y, pos_x, pos_y); | |
// If out the world bounds, skip (causes a MapAndreas crash) | |
if(!(-2990.0 < pos_x < 2990.0) || !(-2990.0 < pos_y < 2990.0)) | |
return 0; | |
MapAndreas_FindZ_For2DCoord(pos_x, pos_y, pos_z); | |
// if(rgba == 0x000000FF) // roads | |
// { | |
// if(random(100) < 5) | |
// { | |
// _CreateFoliage(/*E_ROADS*/E_SHRUB_C, pos_x, pos_y, pos_z); | |
// // CreateDynamic3DTextLabel("[ROAD]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
// //printf("[_ProcessPixel] [ROAD] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
// } | |
// } | |
if(rgba == 0x3fbf00FF) // shrubs1 | |
{ | |
if(random(100) < 30) | |
{ | |
_CreateFoliage(/*E_SHRUB_S*/E_SHRUB_C, pos_x, pos_y, pos_z); | |
// CreateDynamic3DTextLabel("[SMALLSHRUBS]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
//printf("[_ProcessPixel] [SMALLSHRUBS] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
} | |
} | |
if(rgba == 0x3f3f00FF) // redcounty shrubs | |
{ | |
if(random(100) < 50) | |
{ | |
_CreateFoliage(/*E_SHRUB_C*/E_SHRUB_C, pos_x, pos_y, pos_z); | |
// CreateDynamic3DTextLabel("[DARKSHRUBS]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
//printf("[_ProcessPixel] [DARKSHRUBS] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
} | |
} | |
if(rgba == 0x3f7f3fFF) // lighter shrubs | |
{ | |
if(random(100) < 50) | |
{ | |
_CreateFoliage(E_SHRUB_L, pos_x, pos_y, pos_z); | |
// CreateDynamic3DTextLabel("[LIGHTSHRUBS]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
//printf("[_ProcessPixel] [LIGHTSHRUBS] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
} | |
} | |
if(rgba == 0x3f3f00FF) // desert shrubs | |
{ | |
if(random(100) < 50) | |
{ | |
_CreateFoliage(/*E_SHRUB_D*/E_SHRUB_C, pos_x, pos_y, pos_z); | |
// CreateDynamic3DTextLabel("[DESERTSHRUBS]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
//printf("[_ProcessPixel] [DESERTSHRUBS] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
} | |
} | |
// if(rgba == 0x3f7fbfFF) // water | |
// { | |
// if(random(100) < 1) | |
// { | |
// _CreateFoliage(E_WATER, pos_x, pos_y, pos_z); | |
// // CreateDynamic3DTextLabel("[WATER]", rgba, pos_x, pos_y, pos_z, 1000.0); | |
// //printf("[_ProcessPixel] [WATER] rgba: [%x]=%d.%d.%d, p: %f, %f, %f", rgba, pix_r, pix_g, pix_b, pos_x, pos_y, pos_z); | |
// } | |
// } | |
return 1; | |
} | |
_CreateFoliage(type, Float:x, Float:y, Float:z) | |
{ | |
new model; | |
switch(type) | |
{ | |
case E_ROADS: model = obj_arr_E_ROADS[random(sizeof(obj_arr_E_ROADS))]; | |
case E_SHRUB_S: model = obj_arr_E_SHRUB_S[random(sizeof(obj_arr_E_SHRUB_S))]; | |
case E_SHRUB_C: model = obj_arr_E_SHRUB_C[random(sizeof(obj_arr_E_SHRUB_C))]; | |
case E_SHRUB_L: model = obj_arr_E_SHRUB_L[random(sizeof(obj_arr_E_SHRUB_L))]; | |
case E_SHRUB_D: model = obj_arr_E_SHRUB_D[random(sizeof(obj_arr_E_SHRUB_D))]; | |
case E_WATER: model = obj_arr_E_WATER[random(sizeof(obj_arr_E_WATER))]; | |
} | |
CreateDynamicObject(model, x, y, z, 0.0, 0.0, 0.0); | |
} |
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