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using System; | |
namespace Kryz.Tweening | |
{ | |
// Made with the help of this great post: https://joshondesign.com/2013/03/01/improvedEasingEquations | |
// --------------------------------- Other Related Links -------------------------------------------------------------------- | |
// Original equations, bad formulation: https://github.com/danro/jquery-easing/blob/master/jquery.easing.js | |
// A few equations, very simplified: https://gist.github.com/gre/1650294 | |
// Easings.net equations, simplified: https://github.com/ai/easings.net/blob/master/src/easings/easingsFunctions.ts |
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using UnityEngine; | |
public static class ConvertToSpriteExtensiton | |
{ | |
public static Sprite ConvertToSprite(this Texture2D texture) | |
{ | |
return Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero); | |
} | |
} |