- Introduction to Functional Programming Johannes Weiß - https://vimeo.com/100786088
- ReactiveCocoa at MobiDevDay Andrew Sardone - https://vimeo.com/65637501
- The Future Of ReactiveCocoa Justin Spahr-Summers - https://www.youtube.com/watch?v=ICNjRS2X8WM
- Enemy of the State Justin Spahr-Summers - https://www.youtube.com/watch?v=7AqXBuJOJkY
- WWDC 2014 Session 229 - Advanced iOS Application Architecture and Patterns Andy Matuschak - https://developer.apple.com/videos/play/wwdc2014/229/
- Functioning as a Functionalist Andy Matuschak - https://www.youtube.com/watch?v=rJosPrqBqrA
- Controlling Complexity in Swift Andy Matuschak - https://realm.io/news/andy-matuschak-controlling-complexity/
Custom recipe to get OS X 10.10 Yosemite running from scratch, setup applications and developer environment. I use this gist to keep track of the important software and steps required to have a functioning system after a semi-annual fresh install. On average, I reinstall each computer from scratch every 6 months, and I do not perform upgrades between distros.
This keeps the system performing at top speeds, clean of trojans, spyware, and ensures that I maintain good organizational practices for my content and backups. I highly recommend this.
You are encouraged to fork this and modify it to your heart's content to match your own needs.
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@interface YourViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { | |
UIImageOrientation scrollOrientation; | |
CGPoint lastPos; | |
} | |
- (void) tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { | |
if (tableView.isDragging) { | |
UIView *myView = cell.contentView; | |
CALayer *layer = myView.layer; | |
CATransform3D rotationAndPerspectiveTransform = CATransform3DIdentity; |
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- (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { | |
// setup initial state (e.g. before animation) | |
cell.layer.shadowColor = [[UIColor blackColor] CGColor]; | |
cell.layer.shadowOffset = CGSizeMake(10, 10); | |
cell.alpha = 0; | |
cell.layer.transform = CATransform3DMakeScale(0.5, 0.5, 0.5); | |
cell.layer.anchorPoint = CGPointMake(0, 0.5); | |
// define final state (e.g. after animation) & commit animation | |
[UIView beginAnimations:@"scaleTableViewCellAnimationID" context:NULL]; |