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RetroArch fullscreen video mode config template
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## Fullscreen video mode config template for RetroArch. | |
## Can be appended on top of an existing config or used by itself. | |
## Note: This config will not overwrite by default to preserve comments. To enable saving changes from the menu, set config_save_on_exit to true. | |
# Fullscreen resolution. Resolution of 0 uses the resolution of the desktop. | |
# Note, you must create the modeline in your OS video driver settings for this to work. | |
video_fullscreen_x = 3840 | |
video_fullscreen_y = 480 | |
# Refresh rate of the resolution mode. | |
# As of 1.3.0, this is used to set the video mode refresh rate on Windows. | |
# If using black frame insertion, set this to 1/2 of the actual display refresh rate. | |
video_refresh_rate = 60.0 | |
# A floating point value for video aspect ratio (width / height) used when aspect_ratio_index is 19 (Config) | |
# If this is not set, aspect ratio is assumed to be automatic. | |
# If using a superwide CRT resolution, set this to (video_fullscreen_x / video_fullscreen_y) | |
# Note: If you want to force a specific pixel aspect ratio on a superwide resolution, set video_aspect_ratio = ((video_fullscreen_x / video_fullscreen_y) * (((base_width * (pixel_aspect_ratio)) / base_height) / (display_aspect_ratio))) | |
video_aspect_ratio = 8.0 | |
# Video driver to use. gl, xvideo, sdl, sdl2, d3d, vulkan | |
# The availablity of a video driver depends on the platform and build you are using. | |
# Use gl or vulkan drivers for best results. | |
video_driver = gl | |
# Index of the aspect ratio selection in the menu. | |
# 19 = Config, 20 = 1:1 PAR, 21 = Core Provided, 22 = Custom Viewport | |
aspect_ratio_index = 19 | |
# Which monitor to prefer. 0 (default) means no particular monitor is preferred, 1 and up (1 being first monitor), | |
# suggests RetroArch to use that particular monitor. | |
video_monitor_index = 2 | |
# Start in fullscreen. Can be changed at runtime. | |
video_fullscreen = true | |
# If fullscreen, prefer using a windowed fullscreen mode. | |
# Must be set to false for video_fullscreen_x and video_fullscreen_y to be used. | |
video_windowed_fullscreen = false | |
# Inserts a black frame in between frames. | |
# Useful for 120 Hz monitors who want to play 60 Hz material with eliminated ghosting. | |
# video_refresh_rate should still be configured as if it is a 60 Hz monitor (divide refresh rate by 2). | |
# The video mode selected will have a refresh rate of twice the value of video_refresh_rate when this is set to true. | |
video_black_frame_insertion = false | |
# Interval at which a Vsync swap is performed. | |
# 1 is normal, 2 is doubled frames, 3 is tripled frames, etc. | |
video_swap_interval = 1 | |
# Video swapchain images. This is used with OpenGL with DRM/KMS context on Linux, or with the Vulkan video driver. | |
# This has no effect on OpenGL on other contexts, use video_hard_sync on those instead. | |
video_max_swapchain_images = 2 | |
# Custom viewport dimensions that are used if aspect_ratio_index is 22 (Custom Viewport) | |
custom_viewport_width = 3840 | |
custom_viewport_height = 448 | |
# Custom viewport offsets used for defining the position of the viewport. | |
# These are ignored if video_scale_integer is true, it will automatically be centered. | |
custom_viewport_x = 0 | |
custom_viewport_y = 0 | |
# Only scales video in integer steps. | |
# The base size depends on system-reported geometry and aspect ratio. | |
# Automatically centers custom viewports as well | |
video_scale_integer = true | |
# Allows libretro cores to set rotation modes. | |
# Setting this to false will honor, but ignore this request. | |
# This is useful for vertically oriented content where one manually rotates the monitor. | |
video_allow_rotate = true | |
# Forces a certain rotation of the screen. | |
# The rotation is added to rotations which the libretro core sets (see video_allow_rotate). | |
# The angle is <value> * 90 degrees counter-clockwise. | |
video_rotation = 0 | |
# Path to shader. Shader can be either Cg, CGP (Cg preset) or GLSL, GLSLP (GLSL preset) | |
# Recommended to set this to point to [config_filename].cgp, so it will simply load your working shader preset for this config so you can easily save changes to your shader even if config_save_on_exit is false. | |
#video_shader = :\shaders\shaders_cg\cgp\tvout+interlacing\tvout+interlacing.cgp | |
video_shader = :\shaders\480p.glslp | |
# CPU-based video filter. Path to a dynamic library. | |
video_filter = | |
# Load video_shader on startup. | |
# Other shaders can still be loaded later in runtime. | |
video_shader_enable = true | |
# Video vsync. | |
video_vsync = true | |
# Attempts to hard-synchronize CPU and GPU. Can reduce latency at cost of performance. Only works with OpenGL. | |
video_hard_sync = true | |
# Sets how many frames CPU can run ahead of GPU when using video_hard_sync. | |
# Maximum is 3. Recommended setting is 1 or 0 depending on a core's performance on your machine. | |
video_hard_sync_frames = 1 | |
# Sets how many milliseconds to delay after VSync before running the core. | |
# Can reduce latency at cost of higher risk of stuttering. | |
# Maximum is 15. The optimal value of this setting depends heavily on how a core performs on your hardware. | |
video_frame_delay = 0 | |
# Forces cropping of overscanned frames. | |
# Exact behavior of this option is implementation specific. | |
# Set this to false when using a CRT, since it is technically more accurate to draw the complete image and use the CRT geometry controls to physically crop those areas. | |
# Note: This option is considered to be deprecated as most cores use core options for enabling/disabling overscan cropping now instead of this global option | |
video_crop_overscan = false | |
# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders. | |
video_smooth = false | |
# Use threaded video driver. Using this might improve performance at possible cost of latency and more video stuttering. | |
video_threaded = false | |
# Screenshots output of GPU shaded material if available. | |
# Set to false if using superwide resolutions unless you don't mind your screenshots being superwide and squished. | |
video_gpu_screenshot = false | |
## Audio options that affect video timing | |
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl, xaudio, wasapi. | |
# JACK or WASAPI drivers recomended if possible for lowest latency | |
audio_driver = wasapi | |
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ... | |
audio_device = | |
# WASAPI settings (Windows only) | |
audio_wasapi_exclusive_mode = true | |
audio_wasapi_float_format = true | |
audio_wasapi_sh_buffer_length = 0 | |
# Enable audio rate control. | |
audio_rate_control = true | |
# Will sync (block) on audio. Recommended. | |
audio_sync = true | |
# Controls audio rate control delta. Defines how much input rate can be adjusted dynamically. | |
# Input rate = in_rate * (1.0 +/- audio_rate_control_delta) | |
audio_rate_control_delta = 0.002000 | |
# Controls maximum audio timing skew. Defines the maximum change in input rate. | |
# Input rate = in_rate * (1.0 +/- max_timing_skew) | |
audio_max_timing_skew = 0.050000 | |
# Audio output samplerate. | |
audio_out_rate = 48000 | |
# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency. | |
audio_latency = 8 | |
## Miscellaneous RetroArch settings | |
# Menu driver to use. rgui, glui, xmb etc. | |
# Use rgui if you are using superwide resolutions on CRT. The other menu drivers don't display correctly due to using rendered truetype fonts instead of scaled bitmap fonts. | |
# Note: hot swapping configs in the menu that use different menu drivers can cause a crash currently. | |
menu_driver = rgui | |
# Input driver. Depending on video driver, it might force a different input driver. | |
input_driver = raw | |
# Joypad driver. (Valid: linuxraw, sdl, dinput, xinput) | |
input_joypad_driver = xinput | |
# Maximum amount of users supported by RetroArch. | |
input_max_users = 4 | |
# Swap buttons for OK/Cancel | |
# use "false" for A=confirm, B=back. | |
menu_swap_ok_cancel_buttons = false | |
# allow any RetroPad to control the menu | |
all_users_control_menu = true | |
# RetroPad button combination to toggle menu | |
# 0 = none, 1 = L + R + Y + D-Pad Down, 2 = L3 + R3, 3 = Start + Select | |
input_menu_toggle_gamepad_combo = 3 | |
# Allow RetroArch to save to the config file on exit. | |
# Comments will not be preserved if enabled. | |
config_save_on_exit = false | |
# Show startup screen in menu. | |
# Is automatically set to false when seen for the first time. | |
# This is only updated in config if config_save_on_exit is set to true, however. | |
# Set to false so it doesn't show every time you launch RetroArch with this config. | |
rgui_show_start_screen = false | |
# Show advanced settings in the menu | |
menu_show_advanced_settings = true | |
# Autosaves the non-volatile SRAM at a regular interval. This is disabled by default unless set otherwise. | |
# The interval is measured in seconds. A value of 0 disables autosave. | |
autosave_interval = 5 | |
# If enabled, the libretro core will keep running in the background when we | |
# are in the menu. | |
menu_pause_libretro = true | |
# Pause gameplay when window focus is lost. | |
# If using a multi monitor setup, set to false if you don't want RA to be paused in one monitor while working in the other. | |
pause_nonactive = false | |
# Audio DSP plugin that processes audio before it's sent to the driver. Path to a dynamic library. | |
audio_dsp_plugin = | |
##Path settings | |
##Set these to match your own RetroArch installation, if not already correct. | |
core_options_path = :\config\retroarch-core-options.txt | |
content_history_path = :\playlists\content_history.lpl | |
content_history_dir = | |
content_music_history_path = :\playlists\content_music_history.lpl | |
content_video_history_path = :\playlists\content_video_history.lpl | |
content_image_history_path = :\playlists\content_image_history.lpl | |
rgui_browser_directory = D:\Games | |
libretro_directory = :\cores | |
screenshot_directory = :\screenshots | |
rgui_config_directory = :\config | |
assets_directory = :\assets | |
overlay_directory = :\overlays | |
joypad_autoconfig_dir = :\autoconfig | |
system_directory = :\system | |
audio_filter_dir = :\filters\audio | |
video_filter_dir = :\filters\video | |
video_shader_dir = :\shaders | |
savefile_directory = :\saves | |
savestate_directory = :\states | |
playlist_directory = :\playlists | |
libretro_info_path = :\info | |
content_database_path = :\database\rdb | |
cursor_directory = :\database\cursors | |
cheat_database_path = :\cheats | |
core_assets_directory = :\downloads | |
input_remapping_directory = :\config\remaps | |
osk_overlay_directory = :\overlays\keyboards | |
recording_output_directory = :\records | |
recording_config_directory = :\record_config | |
cache_directory = :\cache | |
resampler_directory = | |
thumbnails_directory = :\thumbnails |
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