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public class KeyCodes { | |
// Layout-independent Keys | |
// eg.These key codes are always the same key on all layouts. | |
public const ushort ReturnKey = 0x24; | |
public const ushort Enter = 0x4C; | |
public const ushort Tab = 0x30; | |
public const ushort Space = 0x31; | |
public const ushort Delete = 0x33; | |
public const ushort Escape = 0x35; |
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# Copyrighted by Mondonno | |
OUT_DIR = "./" # folder where is written output | |
IN_DIR = "./in/" # folder where program searches for input | |
CSV_FILE_EXTENSION = ".csv" # csv files extension | |
OUT_FILE_NAME = "out" # name for generated output file | |
COL_DELIMETER = "\n" # col delimeter that is used in CSV files (new line) |
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using System; | |
using System.Collections.Generic; | |
namespace CollectionUtilities | |
{ | |
public static class CollectionsUtil | |
{ | |
public static void ArrayPush<T>(ref T[] table, object value) | |
{ |
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const checkBodyType = (body) => { | |
if(Array.isArray(body)) return 0; | |
else if(typeof body == "object") return 1; | |
else throw new Error("Unknown type of the body"); | |
} | |
const definePropertySettings = { configurable: true, enumerable: true, writable: true } | |
const deleteEmptyValues = (currentBody) => { | |
if(typeof currentBody === "string") currentBody = JSON.parse(currentBody); |