Created
February 23, 2024 20:25
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I don't remember. I think it deduped sprites. will read later
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from PIL import Image | |
import tempfile | |
import os | |
from math import ceil, sqrt | |
# import argparse | |
imgpath = input('What is the path to the image? ') | |
img = Image.open(imgpath) | |
img_width = img.size[0] | |
img_height = img.size[1] | |
# xtiles = input('How many x tiles does the image have? ') | |
# ytiles = input('How many y tiles does the image have? ') | |
xchunk = int(input('What is the tile width? ')) | |
ychunk = int(input('What is the tile height? ')) | |
xtiles = img_width//xchunk | |
ytiles = img_height//ychunk | |
# xchunk = img_width//xtiles | |
# ychunk = img_height//ytiles | |
sprites = [] | |
for i in (a*xchunk for a in range(xtiles)): | |
for j in (a*ychunk for a in range(ytiles)): | |
sprite = img.crop(box=( | |
i, j, i+xchunk, j+ychunk)) | |
sprites.append(sprite) | |
for i, sprite in enumerate(sprites): | |
for j, other in enumerate(sprites[i+1:]): | |
if sprite == other: | |
sprites.remove(sprite) | |
print('removed duplicate') | |
compiled_tiles = ceil(sqrt(len(sprites))) | |
compiled_height = (ychunk and xchunk) * compiled_tiles | |
compiled_img = Image.new( | |
mode='RGBA', | |
size=(compiled_height,)*2, | |
color=(0, 0, 0, 1)) | |
for i in (a*xchunk for a in range(compiled_tiles)): | |
for j in (a*ychunk for a in range(compiled_tiles)): | |
if not sprites: | |
break | |
sprite = sprites.pop() | |
compiled_img.paste(sprite, (i, j)) | |
compiled_img.save('compiled.png') | |
print('saved in `compiled.png`') |
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