This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditorInternal; | |
namespace MK.Utilities | |
{ | |
public class TextureArrayCreator : ScriptableWizard | |
{ | |
[MenuItem("Window/Texture Array Creator")] |