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April 4, 2020 19:11
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<?xml version="1.0" encoding="utf-8"?> | |
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<PropertyGroup> | |
<Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration> | |
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
<ProjectGuid>{8AC46FC7-DB74-4544-8212-7A3E42741CE5}</ProjectGuid> | |
<OutputType>Library</OutputType> | |
<OutputPath>.mono/temp/bin/$(Configuration)</OutputPath> | |
<RootNamespace>Gareo</RootNamespace> | |
<AssemblyName>Gareo</AssemblyName> | |
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion> | |
<GodotProjectGeneratorVersion>1.0.7374.17554</GodotProjectGeneratorVersion> | |
<BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath> | |
<IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath> | |
<ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration> | |
<ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |
<DebugSymbols>true</DebugSymbols> | |
<DebugType>portable</DebugType> | |
<Optimize>false</Optimize> | |
<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants> | |
<ErrorReport>prompt</ErrorReport> | |
<WarningLevel>4</WarningLevel> | |
<ConsolePause>false</ConsolePause> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |
<DebugType>portable</DebugType> | |
<Optimize>true</Optimize> | |
<DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants> | |
<ErrorReport>prompt</ErrorReport> | |
<WarningLevel>4</WarningLevel> | |
<ConsolePause>false</ConsolePause> | |
</PropertyGroup> | |
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' "> | |
<DebugSymbols>true</DebugSymbols> | |
<DebugType>portable</DebugType> | |
<Optimize>false</Optimize> | |
<DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants> | |
<ErrorReport>prompt</ErrorReport> | |
<WarningLevel>4</WarningLevel> | |
<ConsolePause>false</ConsolePause> | |
</PropertyGroup> | |
<ItemGroup> | |
<Reference Include="GodotSharp"> | |
<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharp.dll</HintPath> | |
<Private>False</Private> | |
</Reference> | |
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' "> | |
<HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharpEditor.dll</HintPath> | |
<Private>False</Private> | |
</Reference> | |
<Reference Include="System" /> | |
</ItemGroup> | |
<ItemGroup> | |
<Compile Include="**/*.cs" /> | |
</ItemGroup> | |
<ItemGroup> | |
<Folder Include="Scenes\Player" /> | |
</ItemGroup> | |
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | |
</Project> |
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