Created
February 27, 2019 23:23
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20:19:06: Running steps for project godot... | |
20:19:06: Starting: "C:\Python27\Scripts\scons.bat" platform=windows -j8 vsproj=yes target=debug | |
scons: Reading SConscript files ... | |
Configuring for Windows: target=debug, bits=default | |
Found MSVC compiler: amd64_x86 | |
Compiled program architecture will be a 32 bit executable. (forcing bits=32). | |
YASM is necessary for WebM SIMD optimizations. | |
WebM SIMD optimizations are disabled. Check if your CPU architecture, CPU bits or platform are supported! | |
Checking for C header file mntent.h... (cached) no | |
scons: done reading SConscript files. | |
scons: Building targets ... | |
Compiling ==> platform\windows\godot_windows.cpp | |
Compiling ==> platform\windows\context_gl_windows.cpp | |
godot_windows.cpp | |
context_gl_windows.cpp | |
Compiling ==> platform\windows\crash_handler_windows.cpp | |
crash_handler_windows.cpp | |
e:\godot\platform\windows\crash_handler_windows.h(34): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
Compiling ==> platform\windows\os_windows.cpp | |
Compiling ==> platform\windows\key_mapping_windows.cpp | |
Compiling ==> platform\windows\joypad_windows.cpp | |
os_windows.cpp | |
e:\godot\platform\windows\context_gl_windows.h(42): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
e:\godot\platform\windows\context_gl_windows.h(42): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
Compiling ==> platform\windows\power_windows.cpp | |
scons: *** [platform\windows\crash_handler_windows.windows.tools.32.obj] Error 2 | |
Compiling ==> platform\windows\windows_terminal_logger.cpp | |
key_mapping_windows.cpp | |
scons: *** [platform\windows\godot_windows.windows.tools.32.obj] Error 2 | |
scons: *** [platform\windows\context_gl_windows.windows.tools.32.obj] Error 2 | |
e:\godot\platform\windows\key_mapping_windows.h(36): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
scons: *** [platform\windows\key_mapping_windows.windows.tools.32.obj] Error 2 | |
joypad_windows.cpp | |
power_windows.cpp | |
windows_terminal_logger.cpp | |
platform\windows\windows_terminal_logger.cpp(36): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
scons: *** [platform\windows\windows_terminal_logger.windows.tools.32.obj] Error 2 | |
E:\godot\drivers/unix/net_socket_posix.h(37): fatal error C1083: No se puede abrir el archivo incluir: 'winsock2.h': No such file or directory | |
scons: *** [platform\windows\os_windows.windows.tools.32.obj] Error 2 | |
e:\godot\platform\windows\power_windows.h(38): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
e:\godot\platform\windows\context_gl_windows.h(42): fatal error C1083: No se puede abrir el archivo incluir: 'windows.h': No such file or directory | |
scons: *** [platform\windows\power_windows.windows.tools.32.obj] Error 2 | |
scons: *** [platform\windows\joypad_windows.windows.tools.32.obj] Error 2 | |
scons: building terminated because of errors. | |
20:19:14: The process "C:\Python27\Scripts\scons.bat" exited with code 2. | |
Error while building/deploying project godot (kit: Desktop) | |
When executing step "Custom Process Step" | |
20:19:14: Elapsed time: 00:08. |
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