resource_location
: type of resource. Prevents having to hardcode based on path.entity/bossbar
parsers being stuffed underresource_location
execute run
redirect - at the moment has to be done manually - Boo, hardcoding is bad.minecraft:nbt
is misnamed. It is reallysnbt
- The current handling of choosing which entity to summon is anachronistic. The
snbt
should be following the name of the entity, not following the coordinates. Bothblock_state
anditem_stack
(in give) have this, but not entities. Also, arguments after is no excuse - see/give
count argument. - MrYurihi also suggested a different nbt type for each argument in
data merge
(which may or may not be needed)
Last active
February 21, 2018 20:59
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Preferable changes to exposed command data
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