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function refreshData() | |
{ | |
x = 5; // 5 Seconds | |
// Do your thing here | |
setTimeout(refreshData, x*1000); | |
} | |
refreshData(); // execute function |
What if we want to send some arguments?
U can use some ajax on '// Do your thing here' comment to passing some value or argument.
Btw, thanks for sharing this function.
thank you bro
You can always set the call to your function inside an anonymous one:
setTimeout( () =>{
console.log("performing next step");
refreshData(param1, param2);
}, refresh_time);```
`document.addEventListener('DOMContentLoaded',motion)
//function
let i=0
,j=0;
function motion(){
let text2=" Find the lowest new and used prices on the books you need."
let text1="We make buying textbooks easy and affordable.<br>
arezooo"
if(text1.charAt(i)!="."){
motionId1.innerHTML+=text1.charAt(i)
setTimeout(motion,100)
i++; }
else{
motionId2.innerHTML+=text2.charAt(j)
setTimeout(motion,100)
j++;
}
}
`
I have this code , but I want to keep text while text is typing on page... I think I need to keep calling function, but I don`t know it is possible. could you help me about that?
how can i add document.getElementById("myId").innerHTML=myValue;
?
if i have added this into this function, i has stopped working. Can someone help me?
how can i add
document.getElementById("myId").innerHTML=myValue;
?
if i have added this into this function, i has stopped working. Can someone help me?
You have to create a variable outside your function and pass it as a parameter and then update it inside the function
What if we want to send some arguments?