MOVED TO: https://kaleidosium.github.io/md/how-i-design-robot-furries.html
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/*! kalreset.css v1.0.0 | MIT License | |
* Based on modern-normalize by sindresorhus, | |
* A (more) Modern CSS Reset by set.studio, | |
* and Adrian Roselli's Blog | |
*/ | |
/* | |
Document | |
======== | |
*/ |
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console.log(`%c `.repeat(5),...`5CFFABFFFFAB5CF`.match(/.../g).map(c=>`background:#${c};display:block;padding:2%26%`)) |
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5 HOME:HGR2 | |
10 HCOLOR=5:REM Orange OR Red Line | |
20 HPLOT 0,81 TO 0,72 | |
30 HPLOT 0,72 TO 9,63 | |
40 HPLOT 9,63 TO 36,63 | |
50 HPLOT 36,63 TO 63,90 | |
60 HPLOT 63,90 TO 108,90 | |
110 HCOLOR=2:REM Purple OR Yellow Line |
The User is Drunk
Inclusive Components (I recommend getting the book, it's free!)
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/* ==UserStyle== | |
@name Fix New GitHub Design Issues | |
@namespace iamrifki | |
@version 1.0.1 | |
@description Fixes several things I dislike about the new GitHub redesign | |
@author Dania Rifki <iamrifki0@gmail.com> | |
==/UserStyle== */ | |
@-moz-document url-prefix("https://github.com/"), url-prefix("https://gist.github.com/") { | |
/* Add separators back to the file list. */ |
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/** | |
* ecosia-scraper (c) MIT Dania Rifki <iamrifki0@gmail.com> | |
* | |
* # Prelude: | |
* Back in 2019, I was introduced to the Ecosia search engine | |
* I never really liked it, it was pretty terrible in my opinion. | |
* Search results are pretty eh, and image results frequently pops up unwanted images. | |
* | |
* In 2020, I decided to use it for an image scraping project, why you ask? | |
* Since nobody uses it anymore, Search results come faster than Bing, |
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Import-Module 'C:\tools\poshgit\dahlbyk-posh-git-9bda399\src\posh-git.psd1' | |
# Chocolatey profile | |
$ChocolateyProfile = "$env:ChocolateyInstall\helpers\chocolateyProfile.psm1" | |
if (Test-Path($ChocolateyProfile)) { | |
Import-Module "$ChocolateyProfile" | |
} | |
function global:prompt { |
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<NotepadPlus> | |
<UserLang name="CCScript" ext="ccs" udlVersion="2.1"> | |
<Settings> | |
<Global caseIgnored="no" allowFoldOfComments="no" foldCompact="no" forcePureLC="0" decimalSeparator="0" /> | |
<Prefix Keywords1="no" Keywords2="no" Keywords3="yes" Keywords4="yes" Keywords5="yes" Keywords6="yes" Keywords7="yes" Keywords8="no" /> | |
</Settings> | |
<KeywordLists> | |
<Keywords name="Comments">00// 01 02 03/* 04*/</Keywords> | |
<Keywords name="Numbers, prefix1">0x</Keywords> | |
<Keywords name="Numbers, prefix2"></Keywords> |
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import asm65816 | |
import asmref | |
// Item Auto Revive Party by D-Man | |
/* | |
This script auto revives party members if an item was used during battle that allows the party to auto revive. Auto revives to only the first downed party member. Does not work for NPC character | |
How the item will function is that it'll zero out the Vitality stat of each player's combatant table since Vitaltiy and IQ aren't considered in any of the damage calulations or battle actions. Then, it'll set that byte to 1 to indicate that they have the chance to revive. This will be done for all controllable characters and not to NPC characters like Pokey and King. | |
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