(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
class Future { | |
constructor(computation) { | |
this.fork = computation | |
this.__future__ = true; | |
} | |
static is(val) { | |
return (val != null && val.__future__ === true) | |
} | |
static of(value) { | |
if (Future.is(value)) return value; |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
#include <node.h> | |
#include <v8.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
using namespace v8; | |
Handle<Value> getRandomCoords2D(const Arguments& args) { | |
HandleScope scope; | |