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February 17, 2022 09:05
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L'évasion du Criminel de sa Prison, or How Using Fr**ch is a Vibe (PuzzleScript Script)
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title L'évasion du Criminel de sa Prison, or How Using Fr**ch is a Vibe | |
author Michal B. | |
homepage halmic.itch.io | |
realtime_interval 0.5 | |
background_color darkblue | |
text_color white | |
noundo | |
verbose_logging | |
======== | |
OBJECTS | |
======== | |
OffByOne | |
black | |
0.... | |
..... | |
..... | |
..... | |
..... | |
Background | |
#33322d #383631 | |
00000 | |
00000 | |
01000 | |
00010 | |
00000 | |
Freedom | |
#33322d #383631 lightblue white | |
00022 | |
00223 | |
01223 | |
00223 | |
00022 | |
DoorClosed | |
darkbrown black | |
00000 | |
00000 | |
00010 | |
00000 | |
00000 | |
DoorOpen | |
darkbrown black | |
0.... | |
0.... | |
0.... | |
0.... | |
0.... | |
SpyRight | |
black lightgray black black red | |
.000. | |
.101. | |
22222 | |
.333. | |
.4.4. | |
SpyLeft | |
black lightgray black black blue | |
.000. | |
.101. | |
22222 | |
.333. | |
.4.4. | |
SpyDown | |
black lightgray black black green | |
.000. | |
.101. | |
22222 | |
.333. | |
.4.4. | |
SpyUp | |
black lightgray black black orange | |
.000. | |
.101. | |
22222 | |
.333. | |
.4.4. | |
Laura | |
brown white darkblue lightgray red | |
.000. | |
01310 | |
22222 | |
02220 | |
.4.4. | |
DeadLaura | |
brown white black black black red | |
5000. | |
01550 | |
22252 | |
05220 | |
54.45 | |
SpyCaught | |
red lightgray red red red | |
.000. | |
.101. | |
22222 | |
.333. | |
.4.4. | |
RegWall | |
#2e2a1f #38311c | |
01010 | |
10101 | |
01010 | |
10101 | |
01010 | |
CrackedWall | |
#2e2a1f #38311c black | |
01020 | |
12121 | |
01210 | |
10221 | |
02010 | |
Glass | |
white lightblue #2e2a1f #38311c | |
11111 | |
.1... | |
..... | |
...1. | |
11111 | |
BasicGaurd | |
darkgreen black darkblue white | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
LookingGaurdLeft | |
darkbrown black darkblue blue | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
LookingGaurdRight | |
darkbrown black darkblue red | |
0000. | |
00000 | |
.313. | |
.222. | |
.0.0. | |
MRGuard | |
gray black darkgray red | |
0000. | |
00000 | |
.313. | |
.222. | |
.0.0. | |
MLGuard | |
gray black darkgray blue | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
MUGuard | |
gray black darkgray orange | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
MDGuard | |
gray black darkgray green | |
0000. | |
00000 | |
.313. | |
.222. | |
.0.0. | |
SRGuard | |
darkblue black darkred red | |
0000. | |
00000 | |
.313. | |
.222. | |
.0.0. | |
SLGuard | |
darkblue black darkblue blue | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
SUGuard | |
darkblue black darkbrown orange | |
.0000 | |
00000 | |
.313. | |
.222. | |
.0.0. | |
SDGuard | |
darkblue black darkgreen green | |
0000. | |
00000 | |
.313. | |
.222. | |
.0.0. | |
Halte | |
darkred | |
..... | |
..0.. | |
.0.0. | |
..0.. | |
..... | |
DeadGuard | |
black red white | |
.010. | |
00010 | |
1202. | |
.0101 | |
10.0. | |
Test | |
yellow | |
0.... | |
..... | |
..... | |
..... | |
..... | |
Light | |
yellow | |
.0... | |
0..0. | |
..0.. | |
....0 | |
0.... | |
LeftLight | |
lightblue | |
.0... | |
0..0. | |
..0.. | |
....0 | |
0.... | |
RightLight | |
lightred | |
.0... | |
0..0. | |
..0.. | |
....0 | |
0.... | |
UpLight | |
lightbrown | |
.0... | |
0..0. | |
..0.. | |
....0 | |
0.... | |
DownLight | |
lightgreen | |
.0... | |
0..0. | |
..0.. | |
....0 | |
0.... | |
UpArrow | |
orange | |
..... | |
..0.. | |
.000. | |
..... | |
..... | |
LeftArrow | |
blue | |
..... | |
..0.. | |
.00.. | |
..0.. | |
..... | |
RightArrow | |
red | |
..... | |
..0.. | |
..00. | |
..0.. | |
..... | |
DownArrow | |
green | |
..... | |
..... | |
.000. | |
..0.. | |
..... | |
CardFront | |
white red | |
.000. | |
.000. | |
.010. | |
.000. | |
.000. | |
CardBack | |
red lightred | |
.000. | |
.000. | |
.010. | |
.000. | |
.000. | |
CardInvDot | |
white | |
..... | |
.0.0. | |
..0.. | |
.0.0. | |
..... | |
Button | |
gray lightblue darkgray | |
..... | |
00000 | |
01110 | |
00000 | |
22222 | |
UIBG | |
black | |
Thrown | |
black | |
Exit | |
#33322d #383631 black | |
00200 | |
02220 | |
22222 | |
02220 | |
00200 | |
LockedExit | |
#33322d #383631 black darkgray darkred | |
00300 | |
03330 | |
33433 | |
03330 | |
00300 | |
======= | |
LEGEND | |
======= | |
. = Background | |
p = SpyRight | |
# = RegWall | |
* = Light | |
e = Exit | |
g = BasicGaurd | |
y = LookingGaurdLeft | |
z = LookingGaurdRight | |
h = MUGuard | |
j = MRGuard | |
k = MLGuard | |
l = MDGuard | |
8 = Exit and Light | |
U = UpArrow | |
c = LeftArrow | |
i = CardInvDot and RegWall | |
r = CardFront | |
o = UIBG | |
b = Button | |
a = LockedExit | |
f = RightArrow | |
d = DownArrow | |
m = Glass | |
1 = SUGuard | |
2 = SDGuard | |
3 = SRGuard | |
4 = SLGuard | |
5 = Halte | |
6 = DoorClosed | |
7 = DoorOpen and OffByOne | |
9 = Freedom | |
0 = Laura | |
Wall = RegWall or CrackedWall | |
Player = SpyRight or SpyLeft or SpyDown or SpyUp | |
AllLight = Light or LeftLight or RightLight or UpLight or DownLight | |
LightBlock = Wall or DeadGuard or DoorClosed | |
RLGuard = LookingGaurdLeft or LookingGaurdRight | |
MGuard = MRGuard or MLGuard or MUGuard or MDGuard | |
SGuard = SRGuard or SLGuard or SDGuard or SUGuard | |
GuardBlock = Wall or Glass or DoorClosed or SGuard or RLGuard | |
Arrows = LeftArrow or UpArrow or DownArrow or RightArrow or Halte | |
Card = CardFront or CardBack | |
AllGuard = RLGuard or MGuard or BasicGaurd or SGuard | |
CardBlock = AllGuard or Wall or Glass | |
ButtonPusher = DeadGuard or Player or AllGuard | |
Door = DoorClosed or DoorOpen | |
DoorBlocker = Player or AllGuard or DeadGuard | |
Exits = Exit or Freedom | |
======= | |
SOUNDS | |
======= | |
sfx0 87770502 | |
sfx1 54620107 | |
sfx2 3295104 | |
sfx3 69756509 | |
sfx4 64962303 | |
sfx5 10095508 | |
sfx6 36237501 | |
sfx7 97472104 | |
sfx8 7332108 | |
sfx9 9623908 | |
Player move 73448102 | |
endlevel 85175708 | |
endgame 85175708 | |
Player CantMove 87770502 | |
================ | |
COLLISIONLAYERS | |
================ | |
Thrown | |
Background | |
Exit Arrows LockedExit Freedom | |
Button | |
AllLight | |
SpyCaught | |
Player Wall BasicGaurd RLGuard MGuard SGuard DeadGuard Glass Laura DoorClosed DeadLaura | |
DoorOpen | |
CardInvDot | |
Card | |
OffByOne | |
Test | |
UIBG | |
====== | |
RULES | |
====== | |
( Game Over Logic ) | |
( late [> Player | AllLight] -> [|SpyCaught AllLight] ) | |
late [Player AllLight] -> [SpyCaught AllLight] sfx8 | |
( Laura Logic ) | |
[> Player | Laura] -> [Player | Laura] message "Remy... I'm sorry... I had to. S'il vous plaît, comprenez!" | |
( Door Logic ) | |
[Button ButtonPusher][DoorClosed no OffByOne] -> [Button ButtonPusher][DoorOpen] | |
[Button ButtonPusher][DoorOpen OffByOne no DoorBlocker] -> [Button ButtonPusher][DoorClosed OffByOne] | |
[Button no ButtonPusher][DoorOpen no OffByOne no DoorBlocker] -> [Button][DoorClosed] | |
[Button no ButtonPusher][DoorClosed OffByOne] -> [Button][DoorOpen OffByOne] | |
( Cardboard Box ) | |
( Kill Guard ) | |
(Universal Logic) | |
[AllLight] -> [] | |
up [> Player] -> [> SpyUp] | |
left [> Player] -> [> SpyLeft] | |
right [> Player] -> [> SpyRight] | |
down [> Player] -> [> SpyDown] | |
( Static Section ) | |
( Card Logic ) | |
( [Card AllGuard] -> [DeadGuard] ) | |
[Card Player][CardInvDot no Card] -> [Player][CardInvDot Card] sfx4 | |
down [action SpyDown| no CardBlock][Card CardInvDot] -> [SpyDown | CardFront Thrown][CardInvDot] sfx5 | |
+ down [action SpyDown| AllGuard][Card CardInvDot] -> [SpyCaught | AllGuard][CardInvDot] sfx8 message "Cards can't kill that close. You were caught." | |
+ down [Card Thrown no Player no CardInvDot |no CardBlock] -> [|Card Thrown] | |
+ down [Card Thrown | RegWall] -> [|CrackedWall] sfx0 | |
+ down [Card Thrown | AllGuard] -> [|DeadGuard] sfx7 | |
+ down [Card Thrown | CardBlock] -> [|CardBlock] sfx0 | |
right [action SpyRight| no CardBlock][Card CardInvDot] -> [SpyRight | CardFront Thrown][CardInvDot] sfx5 | |
+ right [action SpyRight | AllGuard][Card CardInvDot] -> [SpyCaught | AllGuard][CardInvDot] sfx8 message "Cards can't kill that close. You were caught." | |
+ right [Card Thrown no Player no CardInvDot |no CardBlock] -> [|Card Thrown] | |
+ right [Card Thrown | Laura] -> [|DeadLaura] sfx9 message "I'm sorry, my dear. No one betrays me..." | |
+ right [Card Thrown | RegWall] -> [|CrackedWall] sfx0 | |
+ right [Card Thrown | AllGuard] -> [|DeadGuard] sfx7 | |
+ right [Card Thrown | CardBlock] -> [|CardBlock] sfx0 | |
up [action SpyUp| no CardBlock][Card CardInvDot] -> [SpyUp | CardFront Thrown][CardInvDot] sfx5 | |
+ up [action SpyUp | AllGuard][CardInvDot] -> [SpyCaught | AllGuard][CardInvDot] sfx8 message "Cards can't kill that close. You were caught." | |
+ up [Card Thrown no Player no CardInvDot |no CardBlock] -> [|Card Thrown] | |
+ up [Card Thrown | AllGuard] -> [|DeadGuard] sfx7 | |
+ up [Card Thrown | RegWall] -> [|CrackedWall] sfx0 | |
+ up [Card Thrown | CardBlock] -> [|CardBlock] sfx0 | |
left [action SpyLeft| no CardBlock][Card CardInvDot] -> [SpyLeft | CardFront Thrown][CardInvDot] sfx5 | |
+ left [action SpyLeft | AllGuard][Card CardInvDot] -> [SpyCaught | AllGuard][CardInvDot] sfx8 message "Cards can't kill that close. You were caught." | |
+ left [Card Thrown no Player no CardInvDot |no CardBlock] -> [|Card Thrown] | |
+ left [Card Thrown | RegWall] -> [|CrackedWall] sfx0 | |
+ left [Card Thrown | AllGuard] -> [|DeadGuard] sfx7 | |
+ left [Card Thrown | CardBlock] -> [|CardBlock] sfx0 | |
( BasicGuard Logic ) | |
[BasicGaurd | ] -> [BasicGaurd | Light] | |
( END Static Section ) | |
( Real-Time Section ) | |
( Left-Right Guards ) | |
left [stationary Player][RLGuard | ] -> [Player][RLGuard | Test] | |
[Test | LookingGaurdLeft] -> [|LookingGaurdRight] | |
[Test | LookingGaurdRight] -> [|LookingGaurdLeft] | |
right [no LightBlock |LookingGaurdLeft] -> [LeftLight | LookingGaurdLeft] | |
right [LookingGaurdRight| no LightBlock] -> [LookingGaurdRight | RightLight] | |
( Moving Guards ) | |
( Arrows ) | |
[stationary Player][MGuard LeftArrow] -> [Player][MLGuard LeftArrow] | |
[stationary Player][MGuard RightArrow] -> [Player][MRGuard RightArrow] | |
[stationary Player][MGuard DownArrow] -> [Player][MDGuard DownArrow] | |
[stationary Player][MGuard UpArrow] -> [Player][MUGuard UpArrow] | |
[stationary Player][MUGuard Halte] -> [Player][SUGuard Halte] | |
[stationary Player][MDGuard Halte] -> [Player][SDGuard Halte] | |
[stationary Player][MRGuard Halte] -> [Player][SRGuard Halte] | |
[stationary Player][MLGuard Halte] -> [Player][SLGuard Halte] | |
( Tests ) | |
up [stationary Player][MDGuard ] -> [Player][MDGuard Test] | |
down [stationary Player][MUGuard ] -> [Player][MUGuard Test] | |
right [stationary Player][MLGuard ] -> [Player][MLGuard Test] | |
left [stationary Player][MRGuard ] -> [Player][MRGuard Test] | |
( Guarde Movement ) | |
up [Test MUGuard | Player] -> [SUGuard| SpyCaught] sfx8 | |
up [Test MUGuard | no GuardBlock] -> [|MUGuard] | |
up [Test MUGuard | GuardBlock] -> [MDGuard|GuardBlock] | |
down [Test MDGuard | Player] -> [SDGuard| SpyCaught] sfx8 | |
down [Test MDGuard | no GuardBlock] -> [|MDGuard] | |
down [Test MDGuard | GuardBlock] -> [MUGuard|GuardBlock] | |
left [Test MLGuard | Player] -> [SLGuard| SpyCaught] sfx8 | |
left [Test MLGuard | no GuardBlock] -> [|MLGuard] | |
left [Test MLGuard | GuardBlock] -> [MRGuard|GuardBlock] | |
right [Test MRGuard | Player] -> [SRGuard| SpyCaught] sfx8 | |
right [Test MRGuard | no GuardBlock] -> [|MRGuard] | |
right [Test MRGuard | GuardBlock] -> [MLGuard|GuardBlock] | |
( Light ) | |
up [MUGuard | no LightBlock] -> [MUGuard | UpLight] | |
down [MDGuard | no LightBlock] -> [MDGuard | DownLight] | |
left [MLGuard | no LightBlock] -> [MLGuard | LeftLight] | |
right [MRGuard | no LightBlock] -> [MRGuard | RightLight] | |
up [SUGuard | no LightBlock] -> [SUGuard | UpLight] | |
down [SDGuard | no LightBlock] -> [SDGuard | DownLight] | |
left [SLGuard | no LightBlock] -> [SLGuard | LeftLight] | |
right [SRGuard | no LightBlock] -> [SRGuard | RightLight] | |
( ------------ ) | |
( Light Logic ) | |
right [no LightBlock| LeftLight] -> [LeftLight | LeftLight] | |
right [RightLight | no LightBlock] -> [RightLight | RightLight] | |
down [no LightBlock | UpLight] -> [UpLight | UpLight] | |
down [DownLight | no LightBlock] -> [DownLight | DownLight] | |
( Dead Guard Push Logic ) | |
[> Player | DeadGuard] -> [> Player | > DeadGuard] | |
[> Player | DeadLaura] -> [> Player | > DeadLaura] | |
[DeadLaura][> Player |] -> [][DeadLaura | Player] | |
( [DoorClosed Player] -> [DoorClosed] restart sfx5 message "You got killed by a closing door. Good job?" ) | |
( Exit Logic ) | |
[Button ButtonPusher][LockedExit] -> [Button ButtonPusher][Exit] sfx2 | |
[Button no ButtonPusher][Exit] -> [Button][LockedExit] sfx1 | |
============== | |
WINCONDITIONS | |
============== | |
All Player on Exits | |
No SpyCaught | |
( All Button on ButtonPusher ) | |
======= | |
LEVELS | |
======= | |
Message Chapitre 1 - La Petit Escapadé | |
Message Je suis Remy. Tout va mal. Je suis emprisonné. | |
Message (I am Remy. Everything went wrong. I'm imprisoned. ) | |
Message Laissez tout ça derrière vous. (You must leave. ) | |
######### | |
#.......# | |
#...*...# | |
#p.*g*.e# | |
#...*...# | |
#.......# | |
######### | |
######### | |
#.......# | |
#.......# | |
#...z**8# | |
#.......# | |
#p......# | |
######### | |
######### | |
#...p...# | |
#.......# | |
#***y...# | |
#.......# | |
#...z***# | |
#.......# | |
#...e...# | |
######### | |
Message Chapitre 2 - Éviter les mouvements | |
Message Ma chérie. J'arrive. Tiens bon. "Hang on..." | |
########### | |
#p#d...c..# | |
#.#l....#.# | |
#.#..g..#.# | |
#.#..g..#.# | |
#.#..g..#.# | |
#.#....h#.# | |
#..f...u#e# | |
########### | |
Message Allez ! | |
############## | |
#p#.....g....# | |
#.#.##.#.#.#.# | |
#...##.....#e# | |
############5# | |
#j..........u# | |
############## | |
Message Continuez... | |
########## | |
#.......e# | |
#..#m##m## | |
#........# | |
##d#d#...# | |
##l#h#.p.# | |
##u#u#...# | |
########## | |
Message Les gardes dansent? | |
############# | |
############# | |
##dkcdkcdkc## | |
#el.hl.hl.hp# | |
##fjufjufju## | |
############# | |
############# | |
Message Chapitre 3 - La Mort et les Cartes armées | |
Message Les cartes sont mes amis. Je peux les utiliser. (The cards are my friends. I can use them. ) | |
Message (Press the Action Button ) | |
########### | |
#........e# | |
#.......g.# | |
#.........# | |
#.k..r....# | |
#.........# | |
#p........# | |
i########## | |
Message Plus de gardes ? | |
############ | |
#..........# | |
#.d..r.kc..# | |
#g..g......# | |
#.f....ru..# | |
#.......1#.# | |
#p.....1##e# | |
ii########## | |
Message Mort, mort, et mort. | |
############ | |
#3.m......e# | |
#3.m.......# | |
########...# | |
#.*.*......# | |
#rg*g###...# | |
#.*.*#i#.p.# | |
#....###...# | |
##.#####...# | |
#r.......### | |
############ | |
Message Je ne suis pas "insane"! | |
############# | |
#3....r.....# | |
#....#r#....# | |
#...z#.#y...# | |
#....#p#....# | |
#....#.#....# | |
#y...#l#2..z# | |
#....#.#....# | |
#......#....# | |
#r...#.#e..r# | |
############# | |
######i###### | |
Message Chapitre 4 - Une pression intense | |
Message "Remy. You leave me be! This was never going to work out between us!" | |
Message Ma chère ? C'est vous que j'entends...? (Is that you..? ) | |
Message Je dois partir. (I must leave... ) | |
########### | |
#r...#....# | |
#...d.c...# | |
#....b...a# | |
#...fju...# | |
#.d..#....# | |
#ju..#...p# | |
#####i##### | |
Message Tres bien. Patience Remy. | |
########### | |
#....b...k# | |
#mmmmmmmmm# | |
#.........# | |
#h........# | |
#a...y....# | |
#.........# | |
#........p# | |
########### | |
Message La lumière à la fin du tunnel...Laura... | |
########### | |
#.a#j.d..r# | |
#6##......# | |
#..z..b...# | |
#u.......c# | |
#6##......# | |
#.p#..f..u# | |
#####i##### | |
Message Chapitre 5 - La Fin | |
Message Laura. Je viens pour toi ! I am come for you, Ma chérie Anglaise! | |
Message Je suis si proche. (I'm so close... ) | |
################# | |
##.b6.k#.......r# | |
#...7.4#...#mm..# | |
#.z.####.h##lm..# | |
#......7..##.m..# | |
#...########zm..# | |
##..7....a#i##.p# | |
################# | |
Message La fin est si, si proche ! Continuez ! | |
############# | |
#a#d....kc### | |
#.#.bfbkc...# | |
#.........#r# | |
#.#.bfbjc.#r# | |
#.........#r# | |
#p#fj....u..# | |
#####iii##### | |
Message ...Laura? Pourquoi es-tu ici, Laura? You said you were across the channel? | |
Message "Remy, I'm so sorry. I'm sorry. Pardonnez-moi, mon Remy." | |
Message You turn me in, don't you? Tu m'as trahi ! Sale garce ! | |
Message "Remy I told you, you had to leave me behind. I was with Interpol, Remy. I had no choice, no matter how much I loved you!" | |
Message Laura...Je dois te laisser derrière moi. This must be our final goodbye... | |
Message "Remy..." | |
oooooooooooo | |
oooooooooooo | |
############ | |
#........#g# | |
#........#.# | |
ir.p..0.b6.9 | |
#........#.# | |
#........#g# | |
############ | |
oooooooooooo | |
oooooooooooo | |
Message Enfin. La liberté pour Rémy. In Body and in Soul. | |
Message ~Fin~ | |
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