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@Getter | |
@Setter | |
public class NPC { | |
private Location location; | |
private String name; | |
private EntityPlayer entity; | |
public NPC(Location location, OfflinePlayer fake) { | |
this.location = location; | |
MinecraftServer nmsServer = ((CraftServer) Bukkit.getServer()).getServer(); | |
WorldServer nmsWorld = ((CraftWorld) location.getWorld()).getHandle(); | |
entity = new EntityPlayer(nmsServer, nmsWorld, new GameProfile(fake.getUniqueId(), ""), new PlayerInteractManager(nmsWorld)); | |
entity.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw() * 256.0F / 360.0F, location.getPitch() * 256.0F / 360.0F); | |
} | |
public void show(Player... target) { | |
remove(target); | |
PacketPlayOutPlayerInfo add = new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, entity); | |
PacketPlayOutNamedEntitySpawn spawn = new PacketPlayOutNamedEntitySpawn(entity); | |
PacketPlayOutEntityHeadRotation rotate = new PacketPlayOutEntityHeadRotation(entity, (byte) (location.getYaw() * 256.0F / 360.0F)); | |
for (Player player : target) { | |
PlayerConnection connection = ((CraftPlayer) player).getHandle().playerConnection; | |
connection.sendPacket(add); | |
connection.sendPacket(spawn); | |
connection.sendPacket(rotate); | |
} | |
} | |
public void hideAndShow(Player... target) { | |
remove(target); | |
// if you remove the delay the NPC will dissapear completely. | |
new BukkitRunnable() { | |
@Override | |
public void run() { | |
show(target); | |
} | |
}.runTaskLater(Core.i(), 2); | |
} | |
public void setHand(ItemStack item) { | |
entity.inventory.setItem(entity.inventory.itemInHandIndex, CraftItemStack.asNMSCopy(item)); | |
} | |
public void remove(Player... player) { | |
PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(entity.getId()); | |
for (Player viewer : player) { | |
((CraftPlayer) viewer).getHandle().playerConnection.sendPacket(packet); | |
} | |
} | |
public void onInteract(Player p) { | |
p.sendMessage(ChatColor.GREEN + "Thanks for interacting with me, " + p.getName() + "!"); | |
//todo open inventory or sth | |
} | |
} |
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