Created
June 23, 2023 22:58
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TYPES_IDX = ["normal", "fire", "water", "electric", "grass", "ice", "fighting", | |
"poison", "ground", "flying", "psychic", "bug", "rock", "ghost", "dragon", | |
"dark", "steel", "fairy", ] | |
EFFECTS = [ | |
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.5, 0, 1, 1, 0.5, 1, ], | |
[ 1, 0.5, 0.5, 1, 2, 2, 1, 1, 1, 1, 1, 2, 0.5, 1, 0.5, 1, 2, 1, ], | |
[ 1, 2, 0.5, 1, 0.5, 1, 1, 1, 2, 1, 1, 1, 2, 1, 0.5, 1, 1, 1, ], | |
[ 1, 1, 2, 0.5, 0.5, 1, 1, 1, 0, 2, 1, 1, 1, 1, 0.5, 1, 1, 1, ], | |
[ 1, 0.5, 2, 1, 0.5, 1, 1, 0.5, 2, 0.5, 1, 0.5, 2, 1, 0.5, 1, 0.5, 1, ], | |
[ 1, 0.5, 0.5, 1, 2, 0.5, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, 0.5, 1, ], | |
[ 2, 1, 1, 1, 1, 2, 1, 0.5, 1, 0.5, 0.5, 0.5, 2, 0, 1, 2, 2, 0.5, ], | |
[ 1, 1, 1, 1, 2, 1, 1, 0.5, 0.5, 1, 1, 1, 0.5, 0.5, 1, 1, 0, 2, ], | |
[ 1, 2, 1, 2, 0.5, 1, 1, 2, 1, 0, 1, 0.5, 2, 1, 1, 1, 2, 1, ], | |
[ 1, 1, 1, 0.5, 2, 1, 2, 1, 1, 1, 1, 2, 0.5, 1, 1, 1, 0.5, 1, ], | |
[ 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 0.5, 1, 1, 1, 1, 0, 0.5, 1, ], | |
[ 1, 0.5, 1, 1, 2, 1, 0.5, 0.5, 1, 0.5, 2, 1, 1, 0.5, 1, 2, 0.5, 0.5, ], | |
[ 1, 2, 1, 1, 1, 2, 0.5, 1, 0.5, 2, 1, 2, 1, 1, 1, 1, 0.5, 1, ], | |
[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 0.5, 1, 1, ], | |
[ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 0.5, 0, ], | |
[ 1, 1, 1, 1, 1, 1, 0.5, 1, 1, 1, 2, 1, 1, 2, 1, 0.5, 1, 0.5, ], | |
[ 1, 0.5, 0.5, 0.5, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 0.5, 2, ], | |
[ 1, 0.5, 1, 1, 1, 1, 2, 0.5, 1, 1, 1, 1, 1, 1, 2, 2, 0.5, 1, ], | |
] | |
def effectiveness(attacker, defender): | |
a_idx = TYPES_IDX.index(attacker) | |
d_idx = TYPES_IDX.index(defender) | |
return EFFECTS[a_idx][d_idx] |
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