Created
July 22, 2016 11:20
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Generating builds from scripts in Unity
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System.IO.Directory.CreateDirectory("../Builds/DRMFree/Win64/GameTitle_Data/Licenses"); | |
System.IO.File.Copy("Licences/LicenseFile.txt", "../Builds/DRMFree/Win64/GameTitle_Data/Licenses"); |
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