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SE TRAIN CONTROLER
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float targetSpeed; | |
public Program() | |
{ | |
// Initialize Storage | |
if (String.IsNullOrEmpty(Storage)) Storage = "0.0"; | |
targetSpeed = float.Parse(Storage); | |
} | |
public void Save() | |
{ | |
// Save Storage | |
Storage = targetSpeed.ToString("0.00"); | |
} | |
public void Main(string argument, UpdateType updateSource) | |
{ | |
// Left Wheels | |
var leftWheelsListGeneric = new List<IMyTerminalBlock>(); | |
var leftWheelsGroup = GridTerminalSystem.GetBlockGroupWithName("LeftWheels") as IMyBlockGroup; | |
leftWheelsGroup.GetBlocks(leftWheelsListGeneric); | |
var leftWheelsList = leftWheelsListGeneric.Cast<IMyMotorSuspension>().ToList(); | |
// Right Wheels | |
var rightWheelsListGeneric = new List<IMyTerminalBlock>(); | |
var rightWheelsGroup = GridTerminalSystem.GetBlockGroupWithName("RightWheels") as IMyBlockGroup; | |
rightWheelsGroup.GetBlocks(rightWheelsListGeneric); | |
var rightWheelsList = rightWheelsListGeneric.Cast<IMyMotorSuspension>().ToList(); | |
// Cockpit | |
var cockpit = GridTerminalSystem.GetBlockWithName("MainCockpit") as IMyTextSurfaceProvider; | |
// Screens | |
var screen0 = cockpit.GetSurface(0) as IMyTextSurface; | |
var screen1 = cockpit.GetSurface(1) as IMyTextSurface; | |
var screen2 = cockpit.GetSurface(2) as IMyTextSurface; | |
// Setup screens | |
screen0.FontSize = 3; | |
screen1.FontSize = 3; | |
screen2.FontSize = 3; | |
// Adjust speed | |
targetSpeed += argument.Equals("up") ? 5f : -5f; | |
// Inform user | |
screen0.WriteText(String.Format("Target Speed\n{0:f}\n", targetSpeed)); | |
var shouldStop = Math.Abs(targetSpeed) <= 0.001; | |
// Set speed to left wheels | |
foreach (var leftWheel in leftWheelsList) { | |
leftWheel.Propulsion = !shouldStop; | |
leftWheel.Brake = shouldStop; | |
leftWheel.PropulsionOverride = Math.Sign(targetSpeed) * 100; | |
leftWheel.SetValue<float>("Speed Limit", targetSpeed); | |
} | |
// Set negative speed to right wheels | |
foreach (var rightWheel in rightWheelsList) { | |
rightWheel.Propulsion = !shouldStop; | |
rightWheel.Brake = shouldStop; | |
rightWheel.PropulsionOverride = -1 * Math.Sign(targetSpeed) * 100; | |
rightWheel.SetValue<float>("Speed Limit", targetSpeed); | |
} | |
} | |
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