This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class FSpriteHolesShader : FShader | |
{ | |
private Texture _hole0Texture=null; | |
private Vector4 _hole0LocalToUVParams; | |
private Vector4 _hole0MatrixABCD; | |
private Vector4 _hole0MatrixTxTy; | |
private Vector4 _hole0UVRect; | |
private FSprite _hole0Sprite=null; | |
static private Vector4 _screenParams; |