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Template file1 for ECS boilerplate code in Unity. Name this file '93-ECS__ECS Component C# Script-ECSNewComponentScript.cs.txt'.
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using Unity.Burst; | |
using Unity.Collections; | |
using Unity.Entities; | |
using Unity.Jobs; | |
using Unity.Mathematics; | |
using Unity.Transforms; | |
[System.Serializable] | |
public struct #SCRIPTNAME# : IComponentData | |
{ | |
} | |
public class #SCRIPTNAME#Component : ComponentDataProxy<#SCRIPTNAME#> { } |
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