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# This script triangulates each .obj file in the input directory | |
# using Blender's Python API (https://docs.blender.org/api/current/index.html) | |
# It assumes that that the input/ and output/ directories exist | |
# Run with `blender --background --python triangulate.py` | |
# Tested with Blender 2.81 | |
# Note: Before running, make sure the default scene is empty by opening Blender, | |
# selecting and deleting everything (light, camera, & cube), | |
# and selecting File -> defaults -> Save startup file |