Last active
April 23, 2022 17:37
-
-
Save ChanceToZoinks/aacdb407862f4b20a7abdaebc65cb66a to your computer and use it in GitHub Desktop.
poeninja exploration notebook
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# %% | |
%load_ext autoreload | |
%autoreload 2 | |
import requests | |
# %% | |
MAIN_ENDPOINT = f"https://poe.ninja/api/data/0/getbuildoverview" | |
PARAMS = {"overview": "archnemesis", "type": "exp", "language": "en"} | |
def try_get_builds(url, params): | |
r = requests.get(url=url, params=params) | |
try: | |
return r.json() | |
except: | |
return {} | |
data = try_get_builds(MAIN_ENDPOINT, PARAMS) | |
# %% | |
def get_user_ascendancy(user_idx: int, api_data: dict): | |
asc_idx = api_data["classes"][user_idx] | |
return api_data["classNames"][asc_idx] | |
# %% | |
def summarize_player(idx, data): | |
classes = data['classes'] | |
names = data['names'] | |
name = names[idx] | |
person_class = classes[idx] | |
class_name = get_user_ascendancy(idx, data) | |
return (name, person_class, class_name) | |
# %% | |
def get_skill_enjoyers(skills, data): | |
enjoyers = [] | |
for skill_id, skill_map in data['activeSkillUse'].items(): | |
if int(skill_id) in skills: | |
enjoyers = [data['names'][x] for x in skill_map] | |
return enjoyers | |
# %% | |
solya_si = 9391 # case study randomly chosen necro. they are using (phantasmal) cremation as their main skill | |
print(summarize_player(solya_si, data)) | |
cremation = 115 # conductivity in allSkills vs cremation in activeSkills, 69 in skill details | |
phant_cremation = 412 # divergent multistrike in allSkills vs phantasmal_cremation in activeSkills | |
crema_enjoyers = get_skill_enjoyers([cremation, phant_cremation], data) | |
print(crema_enjoyers[:10]) # a lot of duplicated names and mostly aurabot/aurastacker names e.g. mostly Ascendants, notably Solya_Si is NOT in here | |
# %% | |
aurastack_cafu = 345 # case 2, they are 2nd in the list of people using active skill 115, note that this person is ACTUALLY using spark | |
spark = 9 # 9 is spark in activeSkills but phant flame wall in allSkills | |
anom_spark = 10 # 10 is anom spark in activeSkills but cwdt in allSkills | |
print(summarize_player(aurastack_cafu, data)) | |
spark_enjoyers = get_skill_enjoyers([spark, anom_spark], data) | |
print(data['names'][aurastack_cafu] in spark_enjoyers) # hmmmmmm thats weird they arent in the list? | |
# %% | |
maximus_mazorkis = 1 # this person is interesting because they seemingly show up EVERYWHERE multiple times, while not having an active skill (aurabot) | |
print(summarize_player(maximus_mazorkis, data)) | |
print(data['names'][maximus_mazorkis] in spark_enjoyers) # hmmmmmm | |
print(data['names'][maximus_mazorkis] in crema_enjoyers) # HMMMMMMMMMMMMMMMMM, interesting... this suggests that activeSkillUse is not doing what we think | |
# %% | |
# i suspect skillDetails is the actual skill data despite how things are labeled in the json | |
def get_player_details(idx, data): | |
for i, skill in enumerate(data['skillDetails']): | |
for person, l in skill['dps'].items(): | |
if (p:=int(person)) == idx: | |
return (summarize_player(p, data), f"skill={skill['name']}", f"dps={l[0]}") | |
# %% | |
print(get_player_details(solya_si, data)) | |
print(get_player_details(aurastack_cafu, data)) | |
print(get_player_details(maximus_mazorkis, data)) # finally | |
# %% | |
print(summarize_player(588, data)) | |
print(summarize_player(588+345, data)) | |
print(summarize_player(588+345+7377, data)) | |
# %% | |
def find_characters_by_skill(skill_idx: int, data: dict): | |
pointer = data['activeSkillUse'][str(skill_idx)][0] | |
for i in data['activeSkillUse'][str(skill_idx)][1:]: | |
yield pointer | |
pointer += i | |
def get_first_n_by_skill(n: int, skill_idx: int, data: dict): | |
return [x for x, _ in zip(find_characters_by_skill(skill_idx, data), range(n))] | |
# %% | |
for c in get_first_n_by_skill(10, cremation, data): | |
print(f"Player: {data['names'][c]}[idx = {c}, asc = {get_user_ascendancy(c, data)}] playing {data['activeSkills'][cremation]['name']}") | |
# %% | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment