Skip to content

Instantly share code, notes, and snippets.

@BigRoy
Last active January 10, 2021 22:57
Show Gist options
  • Save BigRoy/bffef577089c4c0dca8f02f39b70499f to your computer and use it in GitHub Desktop.
Save BigRoy/bffef577089c4c0dca8f02f39b70499f to your computer and use it in GitHub Desktop.
Example using Alembic python api to get the full inclusive matrix for objects in the .abc file.
import alembic.Abc
from alembic.AbcGeom import IXform
kWrapExisting = alembic.Abc.WrapExistingFlag.kWrapExisting
def get_matrix(obj):
if not IXform.matches(obj.getHeader()):
raise TypeError("Object is not an xform: {0}".format(obj))
x = IXform(obj, kWrapExisting)
xs = x.getSchema().getValue()
return xs.getMatrix()
def get_inclusive_matrix(obj):
"""Return inclusive matrix of Alembic Object"""
matrix = get_matrix(obj)
parent = obj.getParent()
while parent:
try:
parent_matrix = get_matrix(parent)
except TypeError:
# Parent is not an xform
break
matrix *= parent_matrix
parent = parent.getParent()
return matrix
def get_alembic_transforms(filename):
"""Return transform matrices from the Alembic hierarchy
Arguments:
filename (str): Full path to Alembic archive to read.
Returns:
dict: Mapping of node full path with its world-space matrix.
"""
# Normalize alembic path
path = os.path.normpath(filename)
path = path.replace("\\", "/")
path = str(path) # path must be string
archive = alembic.Abc.IArchive(path)
root = archive.getTop()
node_matrices = {}
iterator = list(root.children)
for obj in iterator:
# Include children children
iterator.extend(obj.children)
node_path = obj.getFullName()
# Check if is transform
if not IXform.matches(obj.getHeader()):
continue
matrix = get_inclusive_matrix(obj)
node_matrices[node_path] = matrix
return node_matrices
path_matrices = get_alembic_transforms(path)
for node_path, matrix in path_matrices.items():
print(node_path)
print("\t{0}".format(matrix))
# Example output:
# /character_GRP/eye_L_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/mouth_GRP/back_mouth_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/tongue_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/stand_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/eye_R_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/body_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/mouth_GRP
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
# /character_GRP/mouth_GRP/teeth_GES
# M44d((1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1))
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment