2023.10.6
Done on a MacBook Pro (Apple Silicon). This worked for me, your mileage may vary.
2023.10.6
Done on a MacBook Pro (Apple Silicon). This worked for me, your mileage may vary.
I highly recommend reading the official page about using Visual Studio with Godot first. It may be more up to date than this doc, and has been past review.
If you have any problems or questions, come visit the C# channel in the Godot Discord to chat.
To debug C#/.NET code in Godot:
using System.Collections.Generic; | |
#if UNITY_EDITOR | |
using UnityEditor; | |
using UnityEditor.UI; | |
#endif | |
using UnityEngine; | |
using UnityEngine.EventSystems; | |
using UnityEngine.UI; | |
namespace VRTX.UI |
This effect system requires several of THREE.js's non-default post-processing and shader scripts.
UPDATE(10/9/2017): Check out aframe-effects; it's easier than what I've done here, and works in VR (which this Gist does not).