Created
June 22, 2024 23:37
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VSCode Godot Config
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{ | |
"version": "0.2.0", | |
"env": { | |
"godot_path": "Godot_v4.2.2-stable_mono_win64.exe" | |
}, | |
"configurations": [ | |
{ | |
"name": "Launch", | |
"type": "coreclr", | |
"request": "launch", | |
"preLaunchTask": "build", | |
"program": "Godot_v4.2.2-stable_mono_win64.exe", | |
"args": [ | |
"--path", | |
"${workspaceRoot}", | |
// "--debug", | |
"--debug-server", | |
"tcp://127.0.0.1:6007" | |
], | |
"stopAtEntry": true, | |
"console":"integratedTerminal", | |
} | |
] | |
} |
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{ | |
"version": "2.0.0", | |
"tasks": [ | |
{ | |
"type": "dotnet", | |
"task": "build", | |
"group": "build", | |
"problemMatcher": [], | |
"label": "build", | |
} | |
], | |
"group": { | |
"kind": "build", | |
"isDefault": true | |
} | |
} |
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