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Flowing Particle Background
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import SwiftUI | |
struct Particle: Hashable, Equatable { | |
var x: Double | |
var y: Double | |
var dateTimeToHide: Date | |
var fallSpeed: Double | |
} | |
class Particles: ObservableObject { | |
var particleSet = Set<Particle>() | |
func configure(using timelineDate: Date) { | |
particleSet = particleSet.filter { $0.dateTimeToHide >= timelineDate } | |
let particle = Particle( | |
x: Double.random(in: 0...1), | |
y: Double.random(in: 0...1), | |
dateTimeToHide: timelineDate + Double.random(in: 1...5), | |
fallSpeed: Double.random(in: 0...1) | |
) | |
particleSet.insert(particle) | |
} | |
} | |
struct FlowingParticlesView: View { | |
@StateObject private var particles = Particles() | |
var body: some View { | |
ZStack { | |
TimelineView(.animation) { timeline in | |
Canvas { context, canvasSize in | |
particles.configure(using: timeline.date) | |
for particle in particles.particleSet { | |
let timeDif = timeline.date.distance(to: particle.dateTimeToHide) | |
let rect = CGRect( | |
x: particle.x * canvasSize.width - (canvasSize.width * particle.x * timeDif), | |
y: particle.y * canvasSize.height - (canvasSize.height * particle.y * timeDif * particle.fallSpeed), | |
width: 5, | |
height: 5) | |
let shape = Circle().path(in: rect) | |
let color: Color = [Color.white, Color.purple.opacity(0.8)].randomElement() ?? .white | |
context.fill(shape, with: .color(color)) | |
} | |
} | |
} | |
.background(.black) | |
VStack { | |
Spacer() | |
Text("You have\ncompleted\nfirst part of\nthe series!") | |
.font(.system(size: 40, weight: .ultraLight)) | |
.multilineTextAlignment(.leading) | |
.padding(40) | |
.overlay( | |
RoundedRectangle(cornerRadius: 40) | |
.stroke(Color.purple, lineWidth: 2) | |
) | |
Spacer() | |
Text("Keep Watching") | |
.padding() | |
.background(LinearGradient(colors: [.purple, .pink], startPoint: UnitPoint(x: 0, y: 0), endPoint: UnitPoint(x: 1, y: 1))) | |
.cornerRadius(40) | |
.foregroundColor(.white) | |
.padding(10) | |
.overlay( | |
RoundedRectangle(cornerRadius: 40) | |
.stroke(Color.purple, lineWidth: 2) | |
) | |
.onTapGesture { | |
print("Button tapped!") | |
} | |
} | |
.padding(40) | |
} | |
.ignoresSafeArea() | |
} | |
} | |
struct FlowingParticlesView_Previews: PreviewProvider { | |
static var previews: some View { | |
FlowingParticlesView() | |
} | |
} |
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