Created
March 30, 2021 22:07
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Local spawners by room
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## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 0 | |
[sunkencrypt_Corridor3.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 1 | |
[sunkencrypt_Corridor3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 0 | |
[sunkencrypt_MudRoom.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 1 | |
[sunkencrypt_MudRoom.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 2 | |
[sunkencrypt_MudRoom.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=10 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor2, Spawner: 0 | |
[sunkencrypt_new_Corridor2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 0 | |
[sunkencrypt_new_Corridor4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 1 | |
[sunkencrypt_new_Corridor4.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor5, Spawner: 0 | |
[sunkencrypt_new_Corridor5.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 0 | |
[sunkencrypt_new_Room1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 1 | |
[sunkencrypt_new_Room1.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 2 | |
[sunkencrypt_new_Room1.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 0 | |
[sunkencrypt_new_Room2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 1 | |
[sunkencrypt_new_Room2.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 2 | |
[sunkencrypt_new_Room2.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 0 | |
[sunkencrypt_new_Room3.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 1 | |
[sunkencrypt_new_Room3.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 2 | |
[sunkencrypt_new_Room3.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 0 | |
[sunkencrypt_new_Room4.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 1 | |
[sunkencrypt_new_Room4.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 2 | |
[sunkencrypt_new_Room4.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 0 | |
[sunkencrypt_Raised.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 1 | |
[sunkencrypt_Raised.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 2 | |
[sunkencrypt_Raised.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=10 | |
TriggerNoise=80 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 0 | |
[sunkencrypt_Room1.Blob] | |
PrefabName=Blob | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 1 | |
[sunkencrypt_Room1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater, Spawner: 0 | |
[sunkencrypt_WalkToWater.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater2, Spawner: 0 | |
[sunkencrypt_WalkToWater2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_entrance, Spawner: 0 | |
[cave_entrance.Troll] | |
PrefabName=Troll | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_crossroads02, Spawner: 0 | |
[cave_new_crossroads02.Fenring] | |
PrefabName=Fenring | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 0 | |
[cave_new_watercorridor02.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 1 | |
[cave_new_watercorridor02.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor03, Spawner: 0 | |
[cave_new_watercorridor03.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor04, Spawner: 0 | |
[cave_new_watercorridor04.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor05, Spawner: 0 | |
[cave_new_watercorridor05.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor06, Spawner: 0 | |
[cave_new_watercorridor06.Fish4_cave] | |
PrefabName=Fish4_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: Cave, Room: cave_new_watercorridor07, Spawner: 0 | |
[cave_new_watercorridor07.Leech_cave] | |
PrefabName=Leech_cave | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Bend2, Spawner: 0 | |
[forestcrypt_Bend2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 0 | |
[forestcrypt_BurialChamber01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 1 | |
[forestcrypt_BurialChamber01.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 0 | |
[forestcrypt_BurialChamber02.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 1 | |
[forestcrypt_BurialChamber02.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 0 | |
[forestcrypt_Chasm01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 1 | |
[forestcrypt_Chasm01.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor1, Spawner: 0 | |
[forestcrypt_Corridor1.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor2, Spawner: 0 | |
[forestcrypt_Corridor2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_Corridor3, Spawner: 0 | |
[forestcrypt_Corridor3.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 0 | |
[forestcrypt_new_BurialChamber01.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 1 | |
[forestcrypt_new_BurialChamber01.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 0 | |
[forestcrypt_new_BurialChamber02.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 1 | |
[forestcrypt_new_BurialChamber02.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 0 | |
[forestcrypt_new_Burialchamber03.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 1 | |
[forestcrypt_new_Burialchamber03.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 0 | |
[forestcrypt_new_Burialchamber04.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 1 | |
[forestcrypt_new_Burialchamber04.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 0 | |
[forestcrypt_new_Burialchamber05.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 1 | |
[forestcrypt_new_Burialchamber05.Skeleton_Poison] | |
PrefabName=Skeleton_Poison | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room_16, Spawner: 0 | |
[forestcrypt_room_16.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room1, Spawner: 0 | |
[forestcrypt_room1.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 0 | |
[forestcrypt_room2.Ghost] | |
PrefabName=Ghost | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=15 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 1 | |
[forestcrypt_room2.Skeleton] | |
PrefabName=Skeleton | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 2 | |
[forestcrypt_room2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_barley, Spawner: 0 | |
[gobvill_barley.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 0 | |
[gobvill_bonfire.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 1 | |
[gobvill_bonfire.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 2 | |
[gobvill_bonfire.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 0 | |
[gobvill_campfire.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 1 | |
[gobvill_campfire.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 2 | |
[gobvill_campfire.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_crafting, Spawner: 0 | |
[gobvill_crafting.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_flax, Spawner: 0 | |
[gobvill_flax.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 0 | |
[gobvill_guardplatform.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 1 | |
[gobvill_guardplatform.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 0 | |
[gobvill_guardtower.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 1 | |
[gobvill_guardtower.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 0 | |
[gobvill_hut02.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 1 | |
[gobvill_hut02.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 2 | |
[gobvill_hut02.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 0 | |
[gobvill_hut03.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 1 | |
[gobvill_hut03.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 2 | |
[gobvill_hut03.GoblinBrute] | |
PrefabName=GoblinBrute | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 3 | |
[gobvill_hut03.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_hut1, Spawner: 0 | |
[gobvill_hut1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 0 | |
[gobvill_platform.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 1 | |
[gobvill_platform.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_refusepit, Spawner: 0 | |
[gobvill_refusepit.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 0 | |
[gobvill_stakes.GoblinArcher] | |
PrefabName=GoblinArcher | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 1 | |
[gobvill_stakes.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent02, Spawner: 0 | |
[gobvill_tent02.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 0 | |
[gobvill_tent1.Goblin] | |
PrefabName=Goblin | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 1 | |
[gobvill_tent1.GoblinShaman] | |
PrefabName=GoblinShaman | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 0 | |
[meadowsvillage_greathall.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 1 | |
[meadowsvillage_greathall.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 2 | |
[meadowsvillage_greathall.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 0 | |
[meadowsvillage_greathallruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 1 | |
[meadowsvillage_greathallruin.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 0 | |
[meadowsvillage_house1.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 1 | |
[meadowsvillage_house1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 0 | |
[meadowsvillage_house2.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 1 | |
[meadowsvillage_house2.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 0 | |
[meadowsvillage_longhouse.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 1 | |
[meadowsvillage_longhouse.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 2 | |
[meadowsvillage_longhouse.Draugr_Elite] | |
PrefabName=Draugr_Elite | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 0 | |
[meadowsvillage_longhouseruin.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 1 | |
[meadowsvillage_longhouseruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 0 | |
[meadowsvillage_tower.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 1 | |
[meadowsvillage_tower.Draugr_Ranged] | |
PrefabName=Draugr_Ranged | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: meadowsvillage_towerruin, Spawner: 0 | |
[meadowsvillage_towerruin.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsVillage, Room: unused_meadowsvillage_townhouse1, Spawner: 0 | |
[unused_meadowsvillage_townhouse1.Draugr] | |
PrefabName=Draugr | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=3 | |
LevelMax=1 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_henpen, Spawner: 0 | |
[woodfarm_henpen.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_turnipfield, Spawner: 0 | |
[woodfarm_turnipfield.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
## Room Theme: MeadowsFarm, Room: woodfarm_yard, Spawner: 0 | |
[woodfarm_yard.Boar] | |
PrefabName=Boar | |
Enabled=True | |
SpawnAtDay=True | |
SpawnAtNight=True | |
LevelMin=1 | |
LevelMax=3 | |
LevelUpChance=10 | |
RespawnTime=0 | |
TriggerDistance=60 | |
TriggerNoise=0 | |
SpawnInPlayerBase=False | |
SetPatrolPoint=True | |
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