Example
Settings
{
Name=John
FavMaps=[Intro, "The Final Battle"]
[Video]
Resolution=500x800
Bitdepth=32
[Audio]
Voice=0.5
Environment=0.8
Gameplay
{
Difficulty=Easy
}
}
- [Foo]
- Sets the context to a new object with name "Foo" as child of the current context, until the next [Bar] block is encountered.
- Foo{ [...] }
- Sets the context to a new object with name "Foo" as child of the current context until the appropriate close bracket is encountered.
- Value = String
- Sets Value in the current context to String. Whitespace at the beginning and end of a value is ignored.
- Value = " String"
- Sets Value in the current context to String ignoring the quotation marks, but not the whitespace inside them.
- Value = ["A", "B", "C"]
- Sets Value in the current context to a array with the elements "A", "B" and "C".