- Flying
- Fixed Path (Reverse Arc)
- Fixed Path (Circle)
- Fixed Path (Linear Horizontal)
- Fixed Path (Linear Vertical)
- Fixed Path (Linear Diagonal)
- Fixed Path (Sine Horizontal)
- Free Path
- Walking
- Turn at Ledge
- Falls at Ledge
- Walk on Ceiling
- Follows Player
- Lifespan
- Disappears After Attack
- Post-Mortem Platform
- Post-Mortem Kickable
- Post-Mortem Explosion
- Resurrects
- Stomp-able
- Punch-able
- Idle State
- No World Collision
- Bounce Off Walls
- Jumps at Obstacle
- Projectiles (Arc)
- Projectiles (Linear Horizontal)
- Melee Attack (Horizontal)
- Melee Attack (Vertical)
- Reacts to Player Facing
- Reacts to Player Proximity
- Reacts to Player Jumping
- Safety Jumps
- Lunge Attack
- Drop Attack
- Jump Attack
- Telegraphed Attack
- Toggle Hazard
- Transforms into Other Enemy
- Transforms into Hazard
- Transforms into Platform
Amazing Flying Hammer Brother
- Flying
- Fixed Path (Reverse Arc)
- Projectiles (Arc)
- Post-Mortem Platform
- Stomp-able
- Punch-able
Bonzai Bill
- Flying
- Fixed Path (Linear Horizontal)
- Stomp-able
Beach Koopa
- Walking
- Turn at Ledge
- Fall at Ledge
- Stomp-able
- Follows Player
- Safety jumps
- Transforms into Other Enemy
Big Boo
- Flying
- Free Path
- Follows Player
- Reacts to Player Facing
- No World Collision
Blargg
- Fixed Path (Linear Horizontal)
- Lunge Attack
- Telegraphed Attack
- Stomp-able
- Disappears After Attack
Block Boo
- Free Path
- Follows Player
- Reacts to Player Facing
- No World Collision
- Transforms Into Platform
Blurp
- Flying
- Fixed Path (Sine Horizontal)
- No World Collision
Bob-omb
- Walking
- Fall at Ledge
- Post-Mortem Explosion
- Reacts to Player Proximity
- Lifespan
Bony Beetle
- Walking
- Turn at Ledge
- Transforms into Hazard
- Resurrects
Boo
- Flying
- Free Path
- Follows Player
- Reacts to Player Facing
- No World Collision
Boo Buddy
- Flying
- Fixed Path (Circle)
- No World Collision
Boo Buddy Snake
- Flying
- Free Path
- Bounce Off Walls
Boo Crew
- Flying
- Free Path
- Toggle Hazard
- Lunge Attack
Bullet Bill
- Flying
- Fixed Path (Linear Horizontal)
- Fixed Path (Linear Vertical)
- Fixed Path (Linear Diagonal)
- Stomp-able
Buzzy Beetle
- Walking
- Turn at Ledge
- Walk on Ceiling
- Reacts to Player Proximity
- Drop Attack
- Resurrect
- Post-Mortem Kickable
Chargin' Chuck
- Walking
- Follows Player
- Reacts to Player Proximity
- Reacts to Player Jumping
- Idle State
- Projectiles (Linear Horizontal)
- Jump Attack
- Stomp-able
Cheep Cheep
- Flying
- Fixed Path (Linear Horizontal)
- Fixed Path (Linear Vertical)
Climbing Koopa
- Flying
- Fixed Path (Linear Horizontal)
- Fixed Path (Linear Vertical)
- Stomp-able
Dino Rhino
- Walking
- Fall at Ledge
- Follows Player
- Jumps at Obstacle
- Transforms into Other Enemy
Dino Torch
- Walking
- Fall at Ledge
- Follows Player
- Jumps at Obstacle
- Melee Attack (Horizontal)
- Melee Attack (Vertical)