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@omikun
Created November 10, 2017 01:50
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definition of scythe game rules, draft1
//define game
win condition: player with most coins
player has stats {powers, coins, hearts, mechs, buildings, enlistments}
player has x cards, each card with 2 actions {top row action, bottom row action}
player move in hex grid
player chooses one action card and perform up to two actions
nouns: tile, resource, mech, building, coin, power, heart, enlistment
verbs: move, build, deploy, upgrade, enlist,
top row actions:
produce - for each of X+upgrade+windmill tiles, gain 1 resource per worker, windmill acts as worker and tile
trade - spend 1 coin, get any two resource of your choosing
move/gain
bolster
bottom row actions:
upgrade
deploy mech
build buildings
enlist
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