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@takazerker
takazerker / SkinnedMeshTools.cs
Created December 10, 2020 19:32
Reconstructs bone hierarchy of SkinnedMeshRenderer
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
static class SkinnedMeshTools
{
[MenuItem("CONTEXT/SkinnedMeshRenderer/Update Bone Hierarchy")]
static void UpdateBoneHierarchy(MenuCommand cmd)
{
var targetSkin = cmd.context as SkinnedMeshRenderer;
@voluntas
voluntas / webrtc.rst
Last active September 26, 2024 07:50
WebRTC コトハジメ