Created
January 13, 2013 15:10
-
-
Save mauriciofierrom/4524522 to your computer and use it in GitHub Desktop.
glxinfo output
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name of display: :0 | |
display: :0 screen: 0 | |
direct rendering: Yes | |
server glx vendor string: SGI | |
server glx version string: 1.4 | |
server glx extensions: | |
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, | |
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, | |
GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_INTEL_swap_event | |
client glx vendor string: Mesa Project and SGI | |
client glx version string: 1.4 | |
client glx extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, | |
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, | |
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, | |
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, | |
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event | |
GLX version: 1.4 | |
GLX extensions: | |
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, | |
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, | |
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, | |
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, | |
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, | |
GLX_EXT_texture_from_pixmap | |
OpenGL vendor string: X.Org | |
OpenGL renderer string: Gallium 0.4 on AMD RS880 | |
OpenGL version string: 2.1 Mesa 8.0.5 | |
OpenGL shading language version string: 1.20 | |
OpenGL extensions: | |
GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, | |
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, | |
GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, | |
GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, | |
GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, | |
GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, | |
GL_EXT_rescale_normal, GL_EXT_separate_specular_color, | |
GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, | |
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, | |
GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, | |
GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, | |
GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map, | |
GL_ARB_texture_env_add, GL_ARB_transpose_matrix, | |
GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, | |
GL_EXT_secondary_color, GL_EXT_texture_env_add, | |
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, | |
GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, | |
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, | |
GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, | |
GL_ARB_texture_compression, GL_EXT_framebuffer_object, | |
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, | |
GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, | |
GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, | |
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, | |
GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, | |
GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, | |
GL_NV_fog_distance, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, | |
GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, | |
GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, | |
GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, | |
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, | |
GL_NV_primitive_restart, GL_ARB_depth_clamp, | |
GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, | |
GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, | |
GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, | |
GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, | |
GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, | |
GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, | |
GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc, | |
GL_EXT_packed_float, GL_EXT_pixel_buffer_object, | |
GL_EXT_texture_compression_rgtc, GL_EXT_texture_mirror_clamp, | |
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, | |
GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, | |
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, | |
GL_EXT_packed_depth_stencil, GL_ARB_vertex_array_object, | |
GL_ATI_separate_stencil, GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, | |
GL_EXT_gpu_program_parameters, GL_EXT_texture_array, | |
GL_EXT_texture_compression_latc, GL_EXT_texture_sRGB_decode, | |
GL_EXT_timer_query, GL_OES_EGL_image, GL_MESA_texture_array, | |
GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_half_float_vertex, | |
GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_rg, | |
GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, | |
GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle, | |
GL_EXT_vertex_array_bgra, GL_NV_conditional_render, | |
GL_AMD_draw_buffers_blend, GL_AMD_shader_stencil_export, | |
GL_ARB_ES2_compatibility, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, | |
GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, | |
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, | |
GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, | |
GL_ARB_texture_rgb10_a2ui, GL_ARB_vertex_type_2_10_10_10_rev, | |
GL_EXT_provoking_vertex, GL_EXT_texture_snorm, | |
GL_MESA_texture_signed_rgba, GL_NV_texture_barrier, GL_ARB_robustness, | |
GL_ARB_texture_storage |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment