AI Multi-Agent System for Automated Customer Support
Develop an AI-driven multi-agent system to provide efficient and personalized customer support.
import axios from 'axios'; | |
// Canvas API settings | |
const canvasApiUrl = 'https://canvas.instructure.com/api/v1'; | |
const apiKey = 'The API Key'; | |
const headers = { | |
'Authorization': `Bearer ${apiKey}` | |
}; |
Box collisions are an essential concept in game development, particularly when dealing with 2D physics. A box collision occurs when two boxes (game objects) overlap or intersect with each other in a game world. To handle box collisions, you typically follow these steps:
Defining collision boxes: First, you need to define the collision boxes for your game objects. These boxes are usually rectangles or axially-aligned bounding boxes (AABBs) that enclose the objects. You can store the position (x, y), width, and height of each collision box.
Checking for collisions: Next, you need to check for collisions between the boxes in your game world. You can do this by comparing the position and dimensions of each box. If two boxes overlap, you have a collision.
# app.py
from flask import Flask, request, jsonify, redirect, g
import sqlite3
import string
import random
import os
app = Flask(__name__)
DATABASE = 'urls.db'
f2
/ f10
/ f12
but your mileage will varyPersonalized News Aggregator
Intelligent Customer Support Bot
To create a custom chat agent with persistent conversation contexts, you have several options for storing and managing the conversation data. Both SQL and graph databases can be used effectively, depending on your specific requirements and preferences. Here’s a detailed comparison and guidance on implementing persistence with each type:
A SQL database is a good choice if your data model is relatively simple and you prefer a structured, relational approach. Here’s how you could implement it: