Set the contents of block 1 to control WS2812FX. Will revert to default after 5 minutes.
Prefix the block with WS2812FX
and then provide preferred options: 57 53 32 38 31 32 46 58 MM CC CC CC CC SS SS RR
- Static - No blinking. Just plain old static light.
- Blink - Normal blinking. 50% on/off time.
- Breath - Does the "standby-breathing" of well known i-Devices. Fixed Speed.
- Color Wipe - Lights all LEDs after each other up. Then turns them in that order off. Repeat.
- Color Wipe Inverse - Same as Color Wipe, except swaps on/off colors.
- Color Wipe Reverse - Lights all LEDs after each other up. Then turns them in reverse order off. Repeat.
- Color Wipe Reverse Inverse - Same as Color Wipe Reverse, except swaps on/off colors.
- Color Wipe Random - Turns all LEDs after each other to a random color. Then starts over with another color.
- Random Color - Lights all LEDs in one random color up. Then switches them to the next random color.
- Single Dynamic - Lights every LED in a random color. Changes one random LED after the other to a random color.
- Multi Dynamic - Lights every LED in a random color. Changes all LED at the same time to new random colors.
- Rainbow - Cycles all LEDs at once through a rainbow.
- Rainbow Cycle - Cycles a rainbow over the entire string of LEDs.
- Scan - Runs a single pixel back and forth.
- Dual Scan - Runs two pixel back and forth in opposite directions.
- Fade - Fades the LEDs on and (almost) off again.
- Theater Chase - Theatre-style crawling lights. Inspired by the Adafruit examples.
- Theater Chase Rainbow - Theatre-style crawling lights with rainbow effect. Inspired by the Adafruit examples.
- Running Lights - Running lights effect with smooth sine transition.
- Twinkle - Blink several LEDs on, reset, repeat.
- Twinkle Random - Blink several LEDs in random colors on, reset, repeat.
- Twinkle Fade - Blink several LEDs on, fading out.
- Twinkle Fade Random - Blink several LEDs in random colors on, fading out.
- Sparkle - Blinks one LED at a time.
- Flash Sparkle - Lights all LEDs in the selected color. Flashes single white pixels randomly.
- Hyper Sparkle - Like flash sparkle. With more flash.
- Strobe - Classic Strobe effect.
- Strobe Rainbow - Classic Strobe effect. Cycling through the rainbow.
- Multi Strobe - Strobe effect with different strobe count and pause, controlled by speed setting.
- Blink Rainbow - Classic Blink effect. Cycling through the rainbow.
- Chase White - Color running on white.
- Chase Color - White running on color.
- Chase Random - White running followed by random color.
- Chase Rainbow - White running on rainbow.
- Chase Flash - White flashes running on color.
- Chase Flash Random - White flashes running, followed by random color.
- Chase Rainbow White - Rainbow running on white.
- Chase Blackout - Black running on color.
- Chase Blackout Rainbow - Black running on rainbow.
- Color Sweep Random - Random color introduced alternating from start and end of strip.
- Running Color - Alternating color/white pixels running.
- Running Red Blue - Alternating red/blue pixels running.
- Running Random - Random colored pixels running.
- Larson Scanner - K.I.T.T.
- Comet - Firing comets from one end.
- Fireworks - Firework sparks.
- Fireworks Random - Random colored firework sparks.
- Merry Christmas - Alternating green/red pixels running.
- Fire Flicker - Fire flickering effect. Like in harsh wind.
- Fire Flicker (soft) - Fire flickering effect. Runs slower/softer.
- Fire Flicker (intense) - Fire flickering effect. More range of color.
- Circus Combustus - Alternating white/red/black pixels running.
- Halloween - Alternating orange/purple pixels running.
- Bicolor Chase - Two LEDs running on a background color.
- Tricolor Chase - Alternating three color pixels running.
- TwinkleFOX - Lights fading in and out randomly.
Example for christmas lights: 57 53 32 38 31 32 46 58 2F
Requires mode be specified first
4 bytes WWRRGGBB
From the documentation:
#define RED (uint32_t)0xFF0000
#define GREEN (uint32_t)0x00FF00
#define BLUE (uint32_t)0x0000FF
#define WHITE (uint32_t)0xFFFFFF
#define BLACK (uint32_t)0x000000
#define YELLOW (uint32_t)0xFFFF00
#define CYAN (uint32_t)0x00FFFF
#define MAGENTA (uint32_t)0xFF00FF
#define PURPLE (uint32_t)0x400080
#define ORANGE (uint32_t)0xFF3000
#define PINK (uint32_t)0xFF1493
#define GRAY (uint32_t)0x101010
#define ULTRAWHITE (uint32_t)0xFFFFFFFF /* for RGBW LEDs */
Requires mode and color be specified first. Two byte unsigned integer.
From the documentation:
10=very fast, 5000=very slow
Requires mode, color, and speed be specified first
00
: forward01
: reverse